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  1. #1
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Seraphor View Post
    If there's a setting to turn off rescue, then everyone will turn off rescue, and the skill will be dead. No one will bother using it, because they'll know it won't work.
    If everyone will turn off rescue because no one wants rescue used on them, then it should be dead.

    Statics and groups of friends do occasionally use it to for things like cancelling the animation lock on LB, or so I've heard, though, so sure, keep the ability around for cheeky crap like that. Just make it a toggle, and if the ability dies in PuGs and DF then that's what it deserved.
    (9)
    Last edited by Goji1639; 02-11-2021 at 04:11 AM.

  2. #2
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Goji1639 View Post
    If everyone will turn off rescue because no one wants rescue used on them, then it should be dead.

    Statics and groups of friends do occasionally use it to for things like cancelling the animation lock on LB, or so I've heard, though, so sure, keep the ability around for cheeky crap like that. Just make it a toggle, and if the ability dies in PuGs then that's what it deserved.
    If there was an option to exclude new players from your roulettes people would turn that on too. Doesn't mean it's a good idea to implement it.
    (13)

  3. #3
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Seraphor View Post
    If there was an option to exclude new players from your roulettes people would turn that on too. Doesn't mean it's a good idea to implement it.
    Players being excluded for being new is bad for the game. The excision of an ability everyone hates is good for the game.

    Rescue is a troll ability that's existence is only really justified in statics where everyone is 100% on the same page regarding it's use.

    Edit: It's kind of funny how the argument against a toggle is always "if there's an option to turn it off everyone would do it!" Even the people defending the ability are forced to acknowledge that everyone hates it.
    (7)
    Last edited by Goji1639; 02-11-2021 at 04:24 AM.

  4. #4
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Goji1639 View Post
    Players being excluded for being new is bad for the game. The excision of an ability everyone hates is good for the game.

    Rescue is a troll ability that's existence is only really justified in statics where everyone is 100% on the same page regarding it's use.
    I don't hate the ability. I've also never seen the ability abused in-game and I go through roulettes on a near daily basis.

    It may be a more common issue on the North American servers - though when I did play a character over there I didn't see it happen then, either - but if so, I don't see why Japanese and European players need to miss out on a valuable ability in their toolkits.
    (17)

  5. #5
    Player
    PikoAliapoh's Avatar
    Join Date
    Feb 2019
    Posts
    67
    Character
    Lucien Ducasse
    World
    Mateus
    Main Class
    Bard Lv 72
    Quote Originally Posted by Theodric View Post
    I don't hate the ability. I've also never seen the ability abused in-game and I go through roulettes on a near daily basis.

    It may be a more common issue on the North American servers - though when I did play a character over there I didn't see it happen then, either - but if so, I don't see why Japanese and European players need to miss out on a valuable ability in their toolkits.
    What's at issue for me isn't how broadly or how much it's being used.

    Simply - it's an ability that let's someone else control your own character.

    I think that's enough reason to give us a toggle to let us choose whether we want to let another player control our character or not.
    (5)

  6. #6
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by PikoAliapoh View Post
    What's at issue for me isn't how broadly or how much it's being used.

    Simply - it's an ability that let's someone else control your own character.

    I think that's enough reason to give us a toggle to let us choose whether we want to let another player control our character or not.
    Rescue doesn't cause you to lose control of your character. That is what the status effect "Confusion" does. Stop exaggerating. What it does is forces you into the same position as the healer who rescues you. If you don't want to be rescued, the first thing you should do is learn, know, and obey mechanics. If you are the confident type who stays in a bad position for DPS upkeep until it is truly time to move, then use Arms Length/Surecast to prevent a rescue from the healer who is thinking you are not aware of the incoming mechanic. OR, you can even ask to be rescued during certain mechanics in order to sustain your DPS. IOW, do what IS in your control to do.

    There will never be a toggle for Rescue. The skill would sooner get deleted, and that's not happening either.
    (19)

  7. #7
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,865
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Adding a toggle to prevent rescue troll will just make me delete that utility entirely from my hotbar. Why would I weave an ability that I wouldn’t even know if it’ll work reliably? At that point they might as well delete the utility entirely.
    (4)

  8. #8
    Player
    FallenWings's Avatar
    Join Date
    Nov 2013
    Posts
    520
    Character
    Xyasreau Borlaaq
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Gemina View Post
    Rescue doesn't cause you to lose control of your character. That is what the status effect "Confusion" does. Stop exaggerating. What it does is forces you into the same position as the healer who rescues you. If you don't want to be rescued, the first thing you should do is learn, know, and obey mechanics. If you are the confident type who stays in a bad position for DPS upkeep until it is truly time to move, then use Arms Length/Surecast to prevent a rescue from the healer who is thinking you are not aware of the incoming mechanic. OR, you can even ask to be rescued during certain mechanics in order to sustain your DPS. IOW, do what IS in your control to do.

    There will never be a toggle for Rescue. The skill would sooner get deleted, and that's not happening either.
    What if I know my mechanics and know how to squeeze uptime in seemingly dangerous scenarios but the healer misreads, happens to be in narnia, and now I as a melee class either have suffered multiple GCD loss(probably during a critical point in my rotation) or having to burn a gap closer where there shouldn't have a need to be in the first place.

    And really? It's on the DPS player to predict every time they want to greed to press their only knockback prevention tool that might kill them later down the line in a knockback specific mechanic because the healer might randomly misuse a repositioning tool that forces me in a place I probably don't wanna be? That is the definition of taking away control from a player.

    This forum seems to only deal in absolutes. Yes because the possibility of someone not rescue toggled on means I should never attempt to touch an action that has very rare niche uses that can either be good or bad thanks to whatever confirmation bias I previously have.

    I'm sure pure healer only healers probably have good intentions. Doesn't mean we should encourage that play style since it *gasps* affects everyone elses gameplay in high content right?
    (3)

  9. #9
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Gemina View Post
    Rescue doesn't cause you to lose control of your character. That is what the status effect "Confusion" does. Stop exaggerating. What it does is forces you into the same position as the healer who rescues you. If you don't want to be rescued, the first thing you should do is learn, know, and obey mechanics. If you are the confident type who stays in a bad position for DPS upkeep until it is truly time to move, then use Arms Length/Surecast to prevent a rescue from the healer who is thinking you are not aware of the incoming mechanic. OR, you can even ask to be rescued during certain mechanics in order to sustain your DPS. IOW, do what IS in your control to do.

    There will never be a toggle for Rescue. The skill would sooner get deleted, and that's not happening either.
    Arms length is intended to allow you to maintain uptime through ENEMY knockbacks. Having to waste it on standard AoEs because your dippy healer might decide to yank you is impeding the DPS. If everyone in the group is wasting their KB immunity for fear of healer incompetence, it's hurting the entire run.

    In statics where everyone is on the same page I can understand the value of Rescue. In DF however, it should be a toggle.
    (5)

  10. #10
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Theodric View Post
    I don't hate the ability. I've also never seen the ability abused in-game and I go through roulettes on a near daily basis.

    It may be a more common issue on the North American servers - though when I did play a character over there I didn't see it happen then, either - but if so, I don't see why Japanese and European players need to miss out on a valuable ability in their toolkits.
    That's why the argument is generally to make the ability a toggle.

    I'm not limiting this to abuse of the ability either; most of the time it's used with good intentions. The problem is I've never seen it used to my benefit; it's only ever screwed up my rotation or my positioning. It's like most healers forget that DPS have healing CDs and can survive an AoE.
    (5)

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