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  1. #11
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Packetdancer View Post
    So I admit my preference would be to replace it rather than allow someone else to dictate whether or not an ability on my bar will function.

    If it's how others want to go in proposing how things could be improved, though—by, in effect, allowing the party members to individually set restrictions on what can and can't be done in a given battle, so that the end result is something like the compromise between everyone's preferences/comfort zones—then despite my personal dislike I'm willing to go down that path and debate where the mechanic could be useful more generally.
    Rescue is a unique situation; no other abilities in this game are nearly as singularly intrusive. I don't think the solution to this problem would work well as a blanket solution to every problem, but if FFXIV does adopt this then it would warrant discussion.

    World of Warcraft didn't expand this toggle solution to any other abilities, thereby acknowledging that Rescue poses a unique problem that requires a unique solution.

    Regardless, I think we've found some common ground on changing the ability entirely. I could support that.

    Quote Originally Posted by Packetdancer View Post
    Except it wouldn't.

    Imagine you had a utility skill on your job. It can be really useful in some situations, but it takes a while to go off and the timing is wonky. As a result, to ensure it works you pretty much need to stop DPSing for a GCD or two. And when you do use it, you need to react fast because of that timing issue.
    Just add an indicator to the nameplate/healthbar of everyone and you'll know just by looking at the person who's out of position that Rescue isn't an option. This issue would be easy to work around.

    Quote Originally Posted by Theodric View Post
    It's debatable as to whether it's intrusive in the first place, since unlike World of Warcraft's version of the ability Rescue has limitations in place to prevent it being abused freely.

    You can choose to only party with healers that you trust if you're so concerned about the ability being misused even with the limitations in mind. I'd also question you on one point - how often, in all honesty, do you see the ability being misused? I'm not saying it doesn't happen but I do roulettes on a near daily basis and I have not seen the ability be misused.

    I have, however, seen numerous uses of the ability preventing a death or even stopping an entire party from wiping. I've seen it used beneficially in both PvP and PvE content.
    I've only seen it used to troll a few times. Healers costing me a couple swings in Delirium on my DRK is a more frequent thing, probably because I almost never adjust for mechanics during Delirium; very few mechanics in roulettes are actually a threat to a DRK with TBN. I've never actually seen Rescue used to my benefit.

    How often isn't the issue, though. Fact is that it's intrusive and allowing people to opt out would be a simple thing.
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    Last edited by Goji1639; 02-18-2021 at 01:13 AM.