Quote Originally Posted by Goji1639 View Post
If you think provoke wars are far worse then make a thread. I don't think there's a simple solution to that one, though.
I mean... why not a toggle?

Wouldn't a toggle be a simple enough solution, like you've hypothesized for Rescue? Just make it so that if a tank has the Provoke toggle enabled, other tanks just cannot use Provoke on any target that tank has aggro on. Sure, it could cause confusion when Provoke just failed to work sometimes, yeah, but you could just add a status indicator to the boss' status afflictions bar showing that it is no longer able to be Provoked, and aggro is locked in until the current tank dies. And it causes problems in savage where tank swaps can be necessary, but just insist tanks turn that toggle off in savage so that things they have aggro on can be provoked again.

Sure, there's some complications, but there's complications with a toggle on Rescue, too.

Heck, once toggle functionality is in the game, you might as well use it more than just those two places. I suspect a lot of dancers would love a toggle they could flip that blocked Closed Position from being used by another DNC on the dance partner the first DNC already picked twenty seconds earlier. Or ASTs who'd love a toggle that prevents the other AST in the alliance raid from picking the same sect they did (albeit five minutes later or whatever), or overwriting their cards on the DPS.