Do people regularly pay attention to healer castbars? I don't, that's all I know. I have my doubt someone could pop arms length in half a second, and a troll could still use a swiftcast on it to bypass that entirely.
Do people regularly pay attention to healer castbars? I don't, that's all I know. I have my doubt someone could pop arms length in half a second, and a troll could still use a swiftcast on it to bypass that entirely.
Last edited by hydralus; 02-16-2021 at 04:57 AM.
I have run thousands of instances. I have maybe been inappropriately rescued once or twice. But it didn't make so much of an impression on me that I can remember specifics. Most of the time I don't see the ability being used at all.
From my perspective it seems strange that some people are being rescued so often they feel victimized by the ability.
Is there something that some people are doing, which I am not, that makes other people feel they need special rescue attention?
 
			
			
				I'm guessing you always run away from AoE markers, instead of just taking the hit and self healing with Second Wind or Bloodbath so you won't lose any uptime.I have run thousands of instances. I have maybe been inappropriately rescued once or twice. But it didn't make so much of an impression on me that I can remember specifics. Most of the time I don't see the ability being used at all.
From my perspective it seems strange that some people are being rescued so often they feel victimized by the ability.
Is there something that some people are doing, which I am not, that makes other people feel they need special rescue attention?
For people who enjoy trying to maximize their efficiency Healers can become a pretty annoying obstacle.
I do this all the time and I don't even recall it happening once. Either the healers on Crystal don't bother slotting rescue or they recognize a DPS can handle an AoE or two.



 
			
			
				Then communicate with your healers. I've played healers although not in end-game raiding, and I usually will just throw a regen if I see a DPS about to take damage. I don't care if you're trying to "maximize efficiency" or just being dumb, because there's no way to tell. But if the hit is going to be a big one, or if it is part of mechanics (as opposed to randomly targeted damage), then I will Rescue if I happen to be within range.
You cannot expect healers to read your mind. The annoying obstacle is the lack of communication.
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
― Ernest Hemingway
 
			
			
				Telling the healer at the beginning of each run to not use rescue on me will likely just end up causing unnecessary drama. Plenty of people in this game don't respond well to being told what to do.Then communicate with your healers. I've played healers although not in end-game raiding, and I usually will just throw a regen if I see a DPS about to take damage. I don't care if you're trying to "maximize efficiency" or just being dumb, because there's no way to tell. But if the hit is going to be a big one, or if it is part of mechanics (as opposed to randomly targeted damage), then I will Rescue if I happen to be within range.
You cannot expect healers to read your mind. The annoying obstacle is the lack of communication.
Rescue screwing up my DPS or worse is an infrequent thing, but it's still annoying. Rescue only ever causes me problems, so I would in fact really like the option to turn it off.
Honestly, though, I'm not immune to making mistakes. If I do screw up, however, I'd honestly rather take the hit and possibly die than be Rescued out of it. Eating AoEs is how you learn which ones you have to run like hell from and which ones you can ignore.
Last edited by Goji1639; 02-16-2021 at 11:49 PM.





 
			
			
				I only use Rescue on sprouts and returners, and only if not using it would result in their death. If the aoe won't kill them I'm letting them get hit.
This is more for my sanity than that of other players. So many players take its use as a personal insult even if it's abundantly clear the alternative was death. I don't want to deal with a diva who would rather die. Sprouts and returners rarely comment on it at all, and it's probably because some of them don't realise what happened lol.




 
			
			
				Not all healers gets all panic rescue when a dps decides to eat a mechanic for uptime. A lot of these are mostly the inexperienced ones, but even then I’m not sure they’re -that- widespread. Instead, I’ve seen more that would rather just let you die on next roomwide if not healed adequately in one button or heal through the damage after with their on cooldown oGCDs.
Personally, I don’t see many rescue usages but that’s probably because I play that role myself often so it eliminates that factor.



 
			
			
				Oh this topic is still going? Once again, skills are looked at from an end-game level, they don't balance it based on your dungeon-only experience. Reminded me of this casual person in the healer forum that said Astro was bad, and I'm like actually it's the best savage healer this expansion. Blows some people's mind that just because you can't find a use in the content you are doing, doesn't mean it's not used or better in more harder content.
I rescued a static mate a few weeks ago to the safe spot in E11S for the fog since they were not going to make it.
For those who don't do savage, you have to actually locate the safe spots with the help of everyone. You don't run around like in normal mode.


 
			
			
				I don't think anyone is denying that rescue can be useful if used correctly, it's just a skill that gets misused a lot or even used by healers to troll by pulling people into mechanics and then refusing to heal them.Oh this topic is still going? Once again, skills are looked at from an end-game level, they don't balance it based on your dungeon-only experience. Reminded me of this casual person in the healer forum that said Astro was bad, and I'm like actually it's the best savage healer this expansion. Blows some people's mind that just because you can't find a use in the content you are doing, doesn't mean it's not used or better in more harder content.
I rescued a static mate a few weeks ago to the safe spot in E11S for the fog since they were not going to make it.
For those who don't do savage, you have to actually locate the safe spots with the help of everyone. You don't run around like in normal mode.
I have no doubt that if there was a "Dump all aggro onto target" skill for tanks or a "Transfer all damage taken to target" skill for dps that there would be a lot of complaints for it too, even though the former would make tank swapping much easier and the latter would be helpful in situations like being freshly rezzed before unavoidable raidwide damage.
The issue is more that rescue gives a healer too much control over other players, basically letting them choose, if only for a second, where exactly you're allowed to stand and you get no choice in the matter, end of discussion. If they want you to stand in the 1 shot aoe, you have to stand in it, if they want you to go over the instakill ledge with them, you're going with them.
Watching forum drama be like
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			 Originally Posted by ctcc42
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