If there was an option to exclude new players from your roulettes people would turn that on too. Doesn't mean it's a good idea to implement it.If everyone will turn off rescue because no one wants rescue used on them, then it should be dead.
Statics and groups of friends do occasionally use it to for things like cancelling the animation lock on LB, or so I've heard, though, so sure, keep the ability around for cheeky crap like that. Just make it a toggle, and if the ability dies in PuGs then that's what it deserved.
I don't want to see the ability removed from the game because it's a very useful way for a competent healer to save a player set to fail a mechanic in PvE. In PvP, meanwhile, it's an excellent way to save someone who is getting surrounded by enemy players.
You're 100% correct! When someone responds with a one line reply that doesn't directly relate to what I've outlined in my explanation and reasoning for making a suggestion, I don't handle it well. Especially when the comment ignores points I already made in my OP to address it.
It definitely helps clarify points being made and aids in having a constructive conversation when people reply to something that's been said *sagenod*
Players being excluded for being new is bad for the game. The excision of an ability everyone hates is good for the game.
Rescue is a troll ability that's existence is only really justified in statics where everyone is 100% on the same page regarding it's use.
Edit: It's kind of funny how the argument against a toggle is always "if there's an option to turn it off everyone would do it!" Even the people defending the ability are forced to acknowledge that everyone hates it.
Last edited by Goji1639; 02-11-2021 at 04:24 AM.
I don't hate the ability. I've also never seen the ability abused in-game and I go through roulettes on a near daily basis.
It may be a more common issue on the North American servers - though when I did play a character over there I didn't see it happen then, either - but if so, I don't see why Japanese and European players need to miss out on a valuable ability in their toolkits.
What's at issue for me isn't how broadly or how much it's being used.I don't hate the ability. I've also never seen the ability abused in-game and I go through roulettes on a near daily basis.
It may be a more common issue on the North American servers - though when I did play a character over there I didn't see it happen then, either - but if so, I don't see why Japanese and European players need to miss out on a valuable ability in their toolkits.
Simply - it's an ability that let's someone else control your own character.
I think that's enough reason to give us a toggle to let us choose whether we want to let another player control our character or not.
That's why the argument is generally to make the ability a toggle.I don't hate the ability. I've also never seen the ability abused in-game and I go through roulettes on a near daily basis.
It may be a more common issue on the North American servers - though when I did play a character over there I didn't see it happen then, either - but if so, I don't see why Japanese and European players need to miss out on a valuable ability in their toolkits.
I'm not limiting this to abuse of the ability either; most of the time it's used with good intentions. The problem is I've never seen it used to my benefit; it's only ever screwed up my rotation or my positioning. It's like most healers forget that DPS have healing CDs and can survive an AoE.
It's one of the few unique abilities we have. It should definitely stay.
Was hoping for a constructive conversation, but I'm not sure how to respond to ad hominem attacks and comments that seem to miss the point of my OP.
The suggestion was to make the ability opt-in via a toggle checkbox. Not to keep or remove it.
This way if you want to let healers use it on you - great go for it.
If you don't - you have a way to turn off other players controlling your character.
This'll be my last reply here. Hope you all have a good rest of the day.
Oh, now you're getting "attacked" because people don't share the same opinion? Predictable!
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