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  1. #171
    Player
    Gemina's Avatar
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    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Goji1639 View Post
    In easy content where my only real challenge is optimization Healers are my most potent enemies. Rescue is an unavoidable interrupt that can hit me at any time. Not saying that to be adversarial towards healers, it's just a fact.

    Next, Healing becoming boring and stale doesn't justify Rescue's existence at all. If for some reason Rescue is the only thing that makes you capable of enduring the monotony of Healing rotations then a toggle won't change things. In fact it'll add another layer of awareness needed to use it effectively.

    And finally, it's not godlike. It's extremely situational and because of how the server ticks it mostly sucks in those situations. It's probably the most effective troll button in the game, though.
    Wrong on all accounts. I can't even count how many times a KO of mine was the result of someone else screwing up. I don't consider any of those players my enemy. I don't think they're trolling me. Again, I fail to comprehend your ability to optimize against the simplest of mechanics (where the enemy is constantly trying to make you lose GCDs) if a healer rescue causes you so much grieving.

    You're also missing the point when I talk about Rescue providing some engagement for healers, but I'm not going to go into it again. If you want to use an argument such optimization being your only challenge in easy content, what do you think the healer has to do if you or anyone takes avoidable damage? What about a tank who doesn't use their mitigation skills properly, or at all during a large pull? Or if someone dies? This still happens in easy content, and even a swiftcasted rezz still costs me a GCD, dude. In any case, your derp results in me having to press 2 instead of my monotonous1. This is not optimal. You are ruining my experience, my game, and my day.

    I'd definitely say it is godlike especially in your case because it holds so much power over you. Server ticks are also an irrelevant argument. If a healer uses rescue on you, and you still get hit, you were getting hit anyway. It's not like they caused you to get hit, unless they deliberately pull you into an AoE, which has never been a case of your argument or the situation you're describing. You have consistently argued that Rescue is throwing off your rotation and making it difficult for you to optimize. Furthermore, if you tried to report a healer misusing Rescue when footage shows them pulling you to a safe spot prior to incoming damage registering on the server, good luck. You call them trolls, and it's just as easy for me to tell you to stay out of the bad.
    (10)

  2. #172
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,969
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    "omg the fact that rescue is out there and can hit me anytime, so I'm scared" is the best argument I've read so far.

    Rescue is great in E12S sometimes, get that one person in the titan stack on-time, or else you, the healer dies. Yeah try to defend that, casual.
    (4)

  3. #173
    Player Doozer's Avatar
    Join Date
    Aug 2013
    Location
    Eureka Orthos
    Posts
    2,007
    Character
    Gunnar Mel'nik
    World
    Diabolos
    Main Class
    Bard Lv 90
    Quote Originally Posted by Goji1639 View Post
    In easy content where my only real challenge is optimization Healers are my most potent enemies.
    Boy if there's any psychologists running around here, I bed they'd have a field day with how you think your party members (aka your team members) are your enemies. You might want to talk to someone about that, mate.
    (5)

  4. #174
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Gemina View Post
    Snip
    Someone making a mistake playing their own character is far more forgivable than someone making a mistake while forcibly taking control of my character. Intent doesn't matter, ripping control of someone else's character away from them is a bold statement. If you're going to do it you'd better be 100% sure you're doing it right, or it's going to be received poorly. Also, it's impossible to optimize around Rescue because you don't know when it's coming and you can't mitigate it. That's what makes Healers a bigger threat than normal AI enemies.

    As for providing more engagement for Healers, what can I say... Sorry Healing is boring but Rescue isn't a good solution. It's an obnoxious hindrance that barely works even in the rare situations where it could be useful; the vast majority of healers don't bother with it, I'm guessing the people here defending it haven't actually used it in weeks.

    As for the ability being godlike, I've already admitted it's a godlike troll button. The fact that it's a way to mess with people constantly without incriminating yourself in chat makes it bulletproof. If I were someone who hated people and only really played this game to mess with them I would DEFINITELY main a Healer.

    Quote Originally Posted by technole View Post
    "omg the fact that rescue is out there and can hit me anytime, so I'm scared" is the best argument I've read so far.

    Rescue is great in E12S sometimes, get that one person in the titan stack on-time, or else you, the healer dies. Yeah try to defend that, casual.
    Not scared necessarily, just a little annoyed that certain poorly conceived abilities make my teammates obstacles when they should be allies.

    Quote Originally Posted by Doozer View Post
    Boy if there's any psychologists running around here, I bed they'd have a field day with how you think your party members (aka your team members) are your enemies. You might want to talk to someone about that, mate.
    Like I said it's nothing personal, I'm just stating facts. Rescue puts me at odds with my team; with the Healer anyways. A toggle would fix that. World of Warcraft added a toggle for that exact reason, so why not do it here to?
    (3)
    Last edited by Goji1639; 02-18-2021 at 11:30 PM.

  5. #175
    Player
    Miracle_Diva's Avatar
    Join Date
    Jun 2017
    Posts
    451
    Character
    Burning Winter
    World
    Cerberus
    Main Class
    Sage Lv 100
    Quote Originally Posted by Goji1639 View Post
    That's what makes Healers a bigger threat than normal AI enemies.

    Sorry Healing is boring but Rescue isn't a good solution. It's an obnoxious hindrance that barely works even in the rare situations where it could be useful; the vast majority of healers don't bother with it, I'm guessing the people here defending it haven't actually used it in weeks.

    As for the ability being godlike, I've already admitted it's a godlike troll button. The fact that it's a way to mess with people constantly without incriminating yourself in chat makes it bulletproof. If I were someone who hated people and only really played this game to mess with them I would DEFINITELY main a Healer.


    Not scared necessarily, just a little annoyed that certain poorly conceived abilities make my teammates obstacles when they should be allies.
    You've convinced me.
    You have no idea how Rescue works. Also very nice of you to ignore everyone's examples of how the skill helps people.
    Do you even play the same game as everyone else? It seems you have a paranoia, I'd recommend consulting a specialist. It's not a good sign when you see enemies everywhere.
    (4)
    Last edited by Miracle_Diva; 02-18-2021 at 11:51 PM.

  6. #176
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Miracle_Diva View Post
    You've convinced me.
    You have no idea how Rescue works.
    Do you even play the same game as everyone else? It seems you have a paranoia, I'd recommend consulting a specialist. It's not a good sign when you see enemies everywhere.
    All you're doing here is feigning exasperation without actually saying anything or making a point. Take exception to my use of the word "enemies" if you want, but it's not inaccurate. Rescue turns Healers into obstacles for me; that's just an irrefutable fact. Doesn't mean it's the end of the world, but I would definitely enjoy a toggle on that ability.

    Everything I've said about Rescue is true, and many of those reasons are why Blizzard saw fit to add a toggle to ONLY that ability in World of Warcraft.

    Quote Originally Posted by Miracle_Diva View Post
    Stop using anecdotal evidence to justify removing a skill just because YOU had a bad experience because by this logic there're many skills that should go since they all can me misused.
    We're not playing WOW here, just in case.
    Since I seem to have a very limited post count I'm going to start just doing this for simple responses, lol.

    I'm not trying to remove the skill. TOGGLE. That way people who have bad opinions of Rescue can turn it off, and the rest of you can keep rarely ever using it but pretending it's the most clutch ability you have.
    (0)
    Last edited by Goji1639; 02-18-2021 at 11:59 PM.

  7. #177
    Player
    Miracle_Diva's Avatar
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    Jun 2017
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    451
    Character
    Burning Winter
    World
    Cerberus
    Main Class
    Sage Lv 100
    Quote Originally Posted by Goji1639 View Post
    All you're doing here is feigning exasperation without actually saying anything or making a point. Take exception to my use of the word "enemies" if you want, but it's not inaccurate. Rescue turns Healers into obstacles for me; that's just an irrefutable fact. Doesn't mean it's the end of the world, but I would definitely enjoy a toggle on that ability.

    Everything I've said about Rescue is true, and many of those reasons are why Blizzard saw fit to add a toggle to ONLY that ability in World of Warcraft.
    Stop using anecdotal evidence to justify removing a skill just because YOU had a bad experience because by this logic there're many skills that should go since they all can me misused.
    We're not playing WOW here, just in case.
    (4)

  8. #178
    Player
    Gemina's Avatar
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    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by technole View Post
    "omg the fact that rescue is out there and can hit me anytime, so I'm scared" is the best argument I've read so far.

    Rescue is great in E12S sometimes, get that one person in the titan stack on-time, or else you, the healer dies. Yeah try to defend that, casual.
    You don't even have to go that far. As I told OP, Rescue is one of few healer skills that remains relevant in all content. But in contrast to his arguments, the ability has also been used to actually assist with DPS uptime. A lot of mechanics will force a melee out of range, especially if the party is not balanced and the game does not have a ranged DPS to give the marker to. These markers often resolve with damage around that player in some form so they have to retreat from the rest of the melee without endangering the ranged. Rescue works great here to bring the player back asap if they are forced out far enough to miss a GCD or more.

    The other thing of note is when I take into mind about how I feel when I get Rescued. It's definitely happened, and want to know what it reminds me of? The foul line in Bowling. It's like this buzzer that goes off that says you are in the wrong boundary. It can be humbling to get rescued, and I think that's what irks players like the OP whom will place it under the guise of optimization or losing control of their character. I just don't buy it.
    (4)

  9. #179
    Player Goji1639's Avatar
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    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Gemina View Post
    You don't even have to go that far. As I told OP, Rescue is one of few healer skills that remains relevant in all content. But in contrast to his arguments, the ability has also been used to actually assist with DPS uptime. A lot of mechanics will force a melee out of range, especially if the party is not balanced and the game does not have a ranged DPS to give the marker to. These markers often resolve with damage around that player in some form so they have to retreat from the rest of the melee without endangering the ranged. Rescue works great here to bring the player back asap if they are forced out far enough to miss a GCD or more.

    The other thing of note is when I take into mind about how I feel when I get Rescued. It's definitely happened, and want to know what it reminds me of? The foul line in Bowling. It's like this buzzer that goes off that says you are in the wrong boundary. It can be humbling to get rescued, and I think that's what irks players like the OP whom will place it under the guise of optimization or losing control of their character. I just don't buy it.
    All reasons why it should be a toggle. With careful planning in a static group you can strain some benefit out of the ability. The fact that it can be used to good effect if the entire group is on the same page on where/when it'll be used is the reason why I'm pushing for a toggle instead of outright having the ability removed.

    Also, I'm not sure how it's "humbling" to get rescued. Dying is WAY more humbling and embarrassing, but I'm fine with it. If I screw up I die, I can 100% live with that. Healers forcibly taking control of my character and sabotaging me, whether intentional or not, will always bother me, though.
    (1)
    Last edited by Goji1639; 02-19-2021 at 12:53 AM.

  10. #180
    Player
    Miracle_Diva's Avatar
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    Jun 2017
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    451
    Character
    Burning Winter
    World
    Cerberus
    Main Class
    Sage Lv 100
    Quote Originally Posted by Goji1639 View Post

    Also, I'm not sure how it's "humbling" to get rescued. Dying is WAY more humbling and embarrassing, but I'm fine with it. If I screw up I die, I can 100% live with that. Healers forcibly taking control of my character and sabotaging me, whether intentional or not, will always bother me, though.
    When you die, you sabotage the entire group. You're fine with that?
    (3)

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