
Originally Posted by
Shougun
If it's going to be Mystic / Rune Knight (or like that) then it'll be akin to Dark Knight in the sense of impact, maintaining the brutal nature (wont be black mage).
If it's like Ranjit, imo, also think you'll be fine then (if you don't mind dark knight). A reaper would definitely be aggressive, and include physical nature. If it was akin to the Suaron, Golbez, Ex-Death brusier mage then the entire point of them being a bruiser mage was to be physical and visceral (like one idea was just punching the earth to cause a pillar of earth to appear in the enemy, then maybe another hand clenched causing the pillar to erupt in fire, then you might rip into the molten earth or hadouken it or something lol).
I guess I just don't see them making it quite magical, melee, heavy armor, and then failing to give it a impactful vibe. A great point of having a magical melee, abit a kin to Dark Knight (or basically a magical Warrior), in damage dealer role, is that you can have all that crunch, and Goliath bulk, in a magical format (while also dealing damage lol). I've seen people also want Viking like jobs, like picture Thor from Ragnarok, wanting a magical visceral and or crunchy job. Which is sometimes why I say the melee red mage (or anti-red mage).
Since I feel SE does look at feedback and adjust, I imagine, that if it is a magical melee job that is going to be part of the design.