Quote Originally Posted by Iscah View Post
It does have something to do with chat bubbles because they are likewise, as was highlighted in the quote, "a 2D interface element displayed based on a character’s 3D coordinates, which is more resource-intensive than it may seem".

It happens sparingly on NPCs in pre-programmed situations, and they've allowed for whatever system resources that needs, but that doesn't automatically mean they can let it work freely for players as well.
How is this any different from Prisms? Animated pop ups that follow your character coordinates around and are so necessary to have like those Indigo Stars. Those sure are some priority intensive necessary coordinate following animated pngs.