That's part of the problem, WAR shouldn't have been made into one of the better defense tanks. But at least the other tanks somewhat benefited from it by getting their 30% cds reduced.

Personally I'm fine with GNB being top damage dealer, they feel like the weakest of the 3 defensively to me. IMO they should take the block effect off Passage and just have it reduce damage so that it could be used either as a light personal cd (+/- sheltron) or group damage reduction if necessary, but I'm not that familiar with current PLD/DRK intricacies. Shield boy seems like it should be the most defensive.

For WAR, I'd probably be alright losing Thrill. I like using it but seems like we could get by without. I'm also fine with current IR/downtime windows, fits the theme quite well. And in a game where pretty much anybody could rightly complain about RNG it's nice to have a momentary respite from it.