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  1. #1
    Player
    Argyle_Darkheart's Avatar
    Join Date
    Oct 2013
    Posts
    542
    Character
    Argyle Darkheart
    World
    Behemoth
    Main Class
    Warrior Lv 90
    Quote Originally Posted by NyneSwordz View Post
    Bigger heal window.to make [Nascent Flash] easier to use. Lower healing percentage. Basically bloodbath.
    I can't imagine why you would want this (unless you want to explicitly nerf Nascent Flash), given how WAR's damage output flows.

    The only change Nascent Flash could use is 1s more duration or some mechanical adjustment to Nascent Glint in order to ensure that the user and target of Nascent Flash receive healing from the same number of actions.

    onslaught on charges. Or not if infuriate change recommended above is implemented.
    Please stop requesting this change; it is a wholly unnecessary change that will, in all likelihood, only serve to make Onslaught worse.
    (9)
    Last edited by Argyle_Darkheart; 02-13-2021 at 04:02 PM.

  2. #2
    Player
    LunaChild's Avatar
    Join Date
    Mar 2011
    Posts
    216
    Character
    Belmont Blanc
    World
    Masamune
    Main Class
    Warrior Lv 90
    Onslaught is fine as it is like Fallenwing said.

    I agree with Inner beast. I want it back, it feel better than using Foresight.

    Overpowered, I prefer it cone. It can reach far mobs better than 360 aoe (range is almost twice).

    Personally, I want new one or two OGCD for rotation to make WAR a bit more busy. (but not turning Onslaught into charge system with nerfed range)
    (8)

  3. #3
    Player
    Hanayumi's Avatar
    Join Date
    Nov 2013
    Posts
    1,247
    Character
    Kara Dusksinger
    World
    Mateus
    Main Class
    Scholar Lv 100
    For the most part im pretty happy with War currently, so not expecting changes but just simple additions. Things id like to see... 2nd charge on Onslaught, aoe version of Upheaval, maybe a DoT, and something i wish all tanks had, some kind of "Pull in" skill, Blu has like 2 of the skills...
    (0)

  4. #4
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,842
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Please stop. Came back after a year break only to find they gave WAR almost everything people like this cried about after 5.0. Only result was the job being made even more braindead, which is exactly what the rest of us predicted would happen.
    (8)

  5. #5
    Player
    SiriusSaltstice's Avatar
    Join Date
    Jan 2018
    Location
    Ul'dah
    Posts
    58
    Character
    Sirius Vagus
    World
    Excalibur
    Main Class
    Paladin Lv 80
    >Remove Inner Chaos

    What
    (0)

  6. #6
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    Quote Originally Posted by SiriusSaltstice View Post
    >Remove Inner Chaos

    What
    Kind of a weird action to be honest. I'd rather get a dot or something.
    (0)

  7. #7
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    Quote Originally Posted by whiskeybravo View Post
    Please stop. Came back after a year break only to find they gave WAR almost everything people like this cried about after 5.0. Only result was the job being made even more braindead, which is exactly what the rest of us predicted would happen.
    How is it more "braindead?" Because eye is easy to keep up? It never required much brain power to keep it up in the first place. It was just annoying to have to reapply it with a combo constantly throughout a dungeon. Or Nascent Flash not requiring a party member? The nascent flash change affected nothing other than making it a useable action while questing or doing other solo content without having to summon a chocobo or having to retarget an npc with a macro during quests to use.
    (0)

  8. #8
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,842
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    The only thing they need to change is to not make Berserk a POS ability for people who are leveling or want to run roulettes. To this extent I'd welcome a return to the old 20-sec damage buff Berserk if that's what it took, but otherwise war is fine imo.

    Quote Originally Posted by NyneSwordz View Post
    The nascent flash change affected nothing other than making it a useable action while questing or doing other solo content without having to summon a chocobo or having to retarget an npc with a macro during quests to use.
    This is the weakest excuse for a Warrior I've ever seen. You can destroy basically anything with a few GCDs, never mind the other self heals if needed.

    As for comparable tank damage, I'm fine with GNB where they're at, my problem with the balance since 5.0 has always been with PLD. The "protector" tank shouldn't be outdamaging the "berserker" tank, though I suppose that protector status has been diminished over the last few expansions. Raid buffs are likewise a rather moot point. Ninja, Monk, Red Mage, Summoner, Astro don't discriminate in their buffs. Samurai, Black Mage, Machinist don't even have buffs to give. So I guess if you get stuck in a group with only Dragoon, Bard and Dancer you can cry, but that's hardly any sort of optimal group to begin with. War still benefits from more buffs than they miss out on.
    (3)
    Last edited by whiskeybravo; 02-16-2021 at 05:00 AM.

  9. #9
    Player
    SiriusSaltstice's Avatar
    Join Date
    Jan 2018
    Location
    Ul'dah
    Posts
    58
    Character
    Sirius Vagus
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by NyneSwordz View Post
    Kind of a weird action to be honest. I'd rather get a dot or something.
    Lemme guess.

    Fracture.
    (3)

  10. #10
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    Personally, I want Warrior to be a lot less braindead and be a bit more risk vs reward thing. reducing the IR spam and making memecleave hit harder is something I'm in agreement with.
    Tbh I don't like fell cleave's animation, graphics or sound. Inner beast was better as it looked exactly like a powerful dhit/crit worthy attack should. A fast and hard uppercut to the groin. I can't see my annoyingly small auri during fell cleave because of those blasted discs

    bloodbath returned, upgrades to nascent. Raw intuition should be booted back down to level 20 where it was originally.
    I'd like some of the older attacks returned, as ogcds perhaps. Mercy stroke, fracture (with some damage ffs) butchers block, skull sunder etc.

    an idea I've been thinking is the wrath gauge. Higher wrath switches your actions to heavier ones while there's a combo chain to lowering it. Overcap and you burnout. The idea is to keep it high for when you get to burst window.

    like the other tanks, replace role actions with the respective old animations. War get brutal swing instead of low blow for example
    (1)
    Last edited by Recon1o6; 02-16-2021 at 01:23 AM.

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