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  1. #1
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90

    Lets all take a deep breath

    It’s only been a few hours and already there are a lot of players having panic attacks over the AST changes and Sage.

    This is a calm reminder that we still know almost nothing about what to expect. There is so much left in the air, and the best thing we can do right now is patiently wait for more details in May.

    Yes, healing has not been handled with each expansion in some way or another. This is a big opportunity to change things. From what we know, this could be the big step in the right direction, or just a continuation of what’s already occurred. There’s no use worrying about theoreticals though, so the best thing we can do is be patient.
    (11)

  2. #2
    Player
    althenawhm's Avatar
    Join Date
    Feb 2019
    Posts
    193
    Character
    Althena Rolair
    World
    Ultros
    Main Class
    White Mage Lv 90
    "Hey, maybe something nice will happen!" Why the heck would anything nice ever happen?!
    (15)

  3. #3
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by althenawhm View Post
    "Hey, maybe something nice will happen!" Why the heck would anything nice ever happen?!
    Then I guess be miserable and hate everything that will ever happen to the game no matter what it is?
    (11)

  4. #4
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    985
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by ty_taurus View Post
    Then I guess be miserable and hate everything that will ever happen to the game no matter what it is?
    I think the point is /s

    As for "being miserable and hate everything that will ever happen" to be fair to healers, Square has not made the future look bright:

    SCH were told last patch to "do less damage and more healing" when most of the complaints for all of this expansion is that "we have too many healing tools we need more [damage] to heal". AST becoming a pure healer also doesn't inspire confidence, at least to me, because AST currently already plays like WHM (Benefic 1/2 = Cure 1/2, Asp. Helios/Helios = Medica 2/1, Asp. Benefic = Regen, Divine Bension = Celestial Intersection) and since the rework of their cards was a major miss, I'm not very hopeful with a rework of their healing tool kit (and if they don't make it so AST plays different to WHM other than cards then it really would be WHM w/Cards). And WHM...

    Point is, realistically, a lot of people do not have any hope that these changes are positive (I for one am hoping we get more time based healing as AST, more abilities like Earthly Star where if we wait we get a bigger heal or have more abilities like Horoscope where we can buff a heal to detonate it later), Square hasn't given us any confidence in their ability a la this expansion, and AST is getting changed (for better or worse we don't know) and people are allowed to not like the change. Even if they did what I hope for, some people may not like that idea of healing and would prefer AST as it is now, which is fair if the complaints about cards in 5.0 vs 3.0-4.5 is allowed.

    Tl;dr its really, really hard for people to look on the bright side of things right now and they're keeping their expectations as low as possible.

    As for me, I know what I want out of a reworked AST - make our overlapped healing skills with WHM entirely different (reworked card system would be a bonus not a requirement).
    I know what I want out of SGE - let it have a distinct shielding so it doesn't overlap with SCH like AST does with WHM now.
    Am I going to get it? I sincerely have my doubts.
    (38)

  5. #5
    Player
    Karshan's Avatar
    Join Date
    Jun 2017
    Posts
    416
    Character
    Lina Kirell
    World
    Moogle
    Main Class
    Summoner Lv 100
    Quote Originally Posted by ty_taurus View Post
    It’s only been a few hours and already there are a lot of players having panic attacks over the AST changes and Sage.

    This is a calm reminder that we still know almost nothing about what to expect. There is so much left in the air, and the best thing we can do right now is patiently wait for more details in May.

    Yes, healing has not been handled with each expansion in some way or another. This is a big opportunity to change things. From what we know, this could be the big step in the right direction, or just a continuation of what’s already occurred. There’s no use worrying about theoreticals though, so the best thing we can do is be patient.
    In all honesty, every 1st sight fear about BLU and limited classes (minigame, etc etc) turned out to be true. The fears after the 5.0 job action test run from he youtubers as well. Against everyone who was professing calm and moderation and wait & see.

    I don't want to be negative, this is not a reason to be SURE this will go south, but they have exactly given us ZERO reason to trust them in the past and to think the other way around (all good and happy) is more plausible. So maybe don't bash too hard, but don't hope ANYTHING either cause disapointment might be crushing.
    (13)

  6. #6
    Player
    Heilstos's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    260
    Character
    Marius Heilstos
    World
    Odin
    Main Class
    Astrologian Lv 100

    I only see one problem with the "pure" vs "shield" healer setup compared to the tanks

    I think the flexibility of the healer composition is too much influenced by this doctrine.

    Here are my concerns:

    1) Story-relevant content MUST be able to be created without shields. Because the DF can put together an AST with a WHM. We now have a case where you just don't have any shields with either healer in place. (Except for neutral stance here)
    2) For the raid scene it will say that a healer player is forced to choose a healer from each column. So to be more precise you have to choose a "shield" healer, ie SGE or SCH. And in order to use the "pure healing" you have to go for AST and WHM. For many high-level players, this won't be a problem. At least that's what I suspected. But for the people who have a MAIN job. It's a slap in the face, because the healers don't have the freedom to choose the job that the tanks have because of these "pure" vs "shield" thoughts. This makes me a little sad for the moment.
    3) I read in some threads that the balance of the two stances is difficult to know. The current status of the AST showed that this could be done well. And both stances could feel their job to a great extent. And I think the balance team did a good job here. So it didn't feel like a nightmare. Instead, we had more problems with the time extension capabilities in HW / SB, which completely disrupted the balance between Noc and Diu. (Here I have to say in favor of Diu!)
    Every stance feels its demands at the moment.

    But it's too early to worry about it. That's what Hiro'to said and here I agree with that regarding! Let's see what will happen to all the healers. I think the SCH and the WHM will also have to give spring for the niche of the SGE.

    I have already posted this in the thread "How could you do this to AST" but I am also presenting this in this general thread. Because I think that the AST thread is only there for people who want to let out their anger and sadness.
    (1)

  7. #7
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Its not really about looking at the bright side though.

    Here’s the thing, we know only 3 things:
    - WHM/AST will focus on regens while SCH/SAG will focus on shields.
    - AST doesn’t have Nocturnal Sect.
    - Sage seemingly has a Cure, Gravity, Glare, and Adloquium equivalent.

    That’s really not a lot of information to go on. It was different than when we saw the list of actions for healers in shadowbringers, and saw what was literally removed.

    We’re mainly getting mad about theory with very little to go off of.
    (2)

  8. #8
    Player
    Saefinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,673
    Character
    Yesunova Hotgo
    World
    Balmung
    Main Class
    Sage Lv 90
    Quote Originally Posted by ty_taurus View Post
    Its not really about looking at the bright side though.

    Here’s the thing, we know only 3 things:
    - WHM/AST will focus on regens while SCH/SAG will focus on shields.
    - AST doesn’t have Nocturnal Sect.
    - Sage seemingly has a Cure, Gravity, Glare, and Adloquium equivalent.

    That’s really not a lot of information to go on. It was different than when we saw the list of actions for healers in shadowbringers, and saw what was literally removed.

    We’re mainly getting mad about theory with very little to go off of.
    I mean, I think in fairness, as it stands the "pure healer" and "shield healer" mentalities don't really exist anymore in how the jobs are played, so knowing this much actually does give us something to go on. For them to put an emphasis on it is an indicator that they're not understanding how healers are played.

    This distinction hasn't been relevant since 2.0/3.0. This is because "shield" healing has been relegated to "it's a buffer, my real heals are oGCD's", you don't depend on your shields that much. And the other problem is, they've held out on their mentality in design for a while now, they held WHM back on the basis it's "the pure healer" and didn't give it some of the love in needed like "pure healer" still meant something.

    So unless they address this problem, which they've yet to give an indication that they will, then their goals would fall flat. I am hoping that they do address this problem. But nothing yet to me suggests that they would, because they've avoided it thus far. But addressing this problem I think is what's needed to make their direction work. Because the "shield healer" and "pure healer" isn't a change in direction. Because they still consider SCH a shield healer and WHM are pure healer. And AST is both.

    The fact this mentality remains despite the existing problems. Removing Nocturnal in favour of a new shield job doesn't address this problem. The silver lining I do see is that with AST trying to be both did mess with a dichotomy that used to work. How they've presented it seems to suggest they want to make that dichotomy work again. But it is a two-part issue, because it wasn't /just/ AST that messed with this dichotomy. SCH changes messed with it too.

    Either they can address the issue by:
    - Doing the Shield/Pure healer dichotomy. This will work if they make shield healers shield dependent. Their pure healing needs to be weak enough so shields get factored by players.
    - Healers are designed to be well-rounded. Meaning they're roughly as equally good as each other in all situations and there's no need for healer synergy. Uniqueness is then established in how their kits are played and how they feel to play. EG: WHM needs to feel powerful, SCH needs to feel tactical, AST needs to feel technical.

    At the moment I think we're in a limbo of the two. Healer changes over the years has made them too efficient for the pure/shield healer approach to work, but devs still want to keep the pure/shield healer mentality.
    (9)

  9. #9
    Player
    Punslinger's Avatar
    Join Date
    Oct 2015
    Posts
    127
    Character
    Adela Skychaser
    World
    Lamia
    Main Class
    Dancer Lv 93
    Quote Originally Posted by Saefinn View Post
    I mean, I think in fairness, as it stands the "pure healer" and "shield healer" mentalities don't really exist anymore in how the jobs are played, so knowing this much actually does give us something to go on. For them to put an emphasis on it is an indicator that they're not understanding how healers are played.
    You've hit the nail right on the head. I had the exact same thoughts when they announced Sage as a "shield healer." And I'm shaking my head, laughing at all the people insisting we wait and see, just like two years ago, when we were assured that Square totally knew what they were doing and healers will totally be awesome in 5.0/5.1/5.2/5.3/5.4/5.5 just wait.

    Square buying into the false "shields vs. regens" dichotomy stands as proof that they do not understand how people play healers in their own game. Is the dev team just not paying attention to their analytics? SCH is best known for its Aetherflow oGCD heals: Lustrate, Indom, and Excog, absolutely none of which are shields. Fey Union is not a shield. Whispering Wind is not a shield. Emergency Tactics turns a GCD shield into a larger normal heal, and is on a very short 20s cooldown. SCHs, in other words, use shields as little as possible, which makes it very puzzling why Square would consider them to be "shield healers" unless they just aren't paying attention.

    In a game where every bit of damage in every encounter is scripted down to the millisecond, shields are not necessary. You use shields to protect a target from unexpected incoming damage. But all incoming damage in FF14 is scripted and therefore expected. They have some use during progression as a buffer against mistakes, but most groups quickly switch away from shields as they master the fight mechanics.

    There was no mention at all of what were significant healer issues for all of ShB: the utterly braindead and homogenous DPS kits of all three healers, the stupidly powerful nature of oGCD heals making GCD healing irrelevant in most cases, the encounter design resulting in healers spending 60+% of their GCDs on DPS even in TEA, the lack of meaningful gameplay during healer downtime, the lack of meaningful party-support (since that was moved over to physical-ranged DPS jobs), and the absurdly low skill ceiling on the healer role in general.

    Sage certainly looks cool. But unless and until Square shows that they understand the issues with their healer design and commit to fixing them, it's all sizzle and no steak. (Even if I think Alphinaud Al-Saachez should be yelling, "FLY, MY FANGS!")
    (13)

  10. #10
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Punslinger View Post
    Square buying into the false "shields vs. regens" dichotomy stands as proof that they do not understand how people play healers in their own game. Is the dev team just not paying attention to their analytics? SCH is best known for its Aetherflow oGCD heals: Lustrate, Indom, and Excog, absolutely none of which are shields. Fey Union is not a shield. Whispering Wind is not a shield. Emergency Tactics turns a GCD shield into a larger normal heal, and is on a very short 20s cooldown. SCHs, in other words, use shields as little as possible, which makes it very puzzling why Square would consider them to be "shield healers" unless they just aren't paying attention.
    And shields are used as little as possible because they're just not that effective and they have been nerfed into the ground. Outside of crit situations at most gear levels a single target shield is ~10% of a tank's HP and an aoe shield is ~5-8% of a tank's HP

    Also, they generally involve overhealing. If you know an AoE is coming and everyone is topped up, shielding beforehand involves half of the healing being pointless overheal.
    (5)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

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