Results -9 to 0 of 9

Threaded View

  1. #4
    Player
    KikiTia's Avatar
    Join Date
    Sep 2020
    Posts
    62
    Character
    Fray Margrace
    World
    Siren
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Nezerius View Post
    Do you have any examples of these "glaring plotholes for new players" OP? The Coil story is mainly about wrapping up an End of an Era (the end of 1.0), and isn't really mentioned often in the MSQ.
    As somebody who wasn't around for that part of the story, I felt kind of put off by the very foreboding Bahamut roar at the end of 2.0 being followed up by what I later learned was optional content. Furthermore it is never touched on again, except in side conversations that would only acknowledge it if you had gone through at least part of Coils. As someone new looking in, you'd expect Bahamut to play a far more relevant role considering the opening cinematic cites him as something who nearly destroyed the world, yet he's practically forgotten about. Though I believe I misspoke a bit when I was talking about plot holes. It's more that it would give players some insight on how FFXIV used to be, and on the story that led up to Coils and ARR. It would also give some measure of connection to the amazing Answers cinematic, not to mention some incredible art design that rivals the current game. It's just such a shame I feel that you have to get to max or at least beyond 50 to have a good chance of doing it unsynced, and the mechanics in many fights are such that if you aren't at max or have several other players you simply cannot clear it. It's a story that was clearly meant to take place in the ARR storyline, and for me personally it feels off putting to have to progress beyond that point to complete it.

    EDIT: correcting some points I made
    (0)
    Last edited by KikiTia; 02-09-2021 at 03:26 PM.