Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast
Results 31 to 40 of 44
  1. #31
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Lux_Rayna View Post
    Because making a fight's prerequisites shorter, and easier to spam, surely makes it last longer. For god sakes man! Think lol.
    It does >.> if it takes a week to do a quest line for x content, that content will be drawn out for a week longer than it would normally.... THINK MANN
    (0)

  2. #32
    Player Denmo's Avatar
    Join Date
    Jun 2011
    Location
    The Inn Room
    Posts
    1,498
    Character
    Denmo Mcstronghuge
    World
    Excalibur
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Rokien View Post
    I know what dust is and I've played eve....

    I'm not saying 7 years of grinding, I just wanna know what they will do to keep players in the game without having to add new content every 2 months.
    the current content is designed for 2 months worth of playtime, excluding hardcore extremists. AGAIN. SATIATE. THE. MASSES.
    (0)

  3. #33
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Denmo View Post
    the current content is designed for 2 months worth of playtime, excluding hardcore extremists. AGAIN. SATIATE. THE. MASSES.
    It shouldn't be though.
    (0)

  4. #34
    Player
    Platinumstorm's Avatar
    Join Date
    Mar 2011
    Posts
    748
    Character
    Chardut Mazzma
    World
    Excalibur
    Main Class
    Archer Lv 100
    Quote Originally Posted by Rokien View Post
    So, Dust 514 is a good example for this, a new mmo game that is free to play that has around 7 years worth of game time. What is ffxiv going to do? Right now it takes 0 time to level up each class/job. The only thing that takes time right now is drops. Repeating raid over and over and over again isn't a good way to keep that longevity. So, I'm just wondering what are you going to do Yoshi to keep players engaged for 7+ years?

    http://www.youtube.com/watch?v=gxeg6...layer_embedded
    Just because it has 7 years of skill timesinks doesn't mean that's 7 years of longevity. If you believe that, then you're just buying into hype. EvE and Dust are all about specialization and no one gets all of the skills. The skills are gained only by time, not activity. FF14 is doing a good job at putting in content on a bimonthly basis, MMOs rely on added content.
    (1)

  5. #35
    Player Denmo's Avatar
    Join Date
    Jun 2011
    Location
    The Inn Room
    Posts
    1,498
    Character
    Denmo Mcstronghuge
    World
    Excalibur
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Rokien View Post
    It shouldn't be though.
    Why, because the game we're currently playing is gonna be around longer than through December?


    If it's like that in 2.0, then you have good reason to complain.
    (0)

  6. #36
    Player

    Join Date
    May 2011
    Posts
    59
    Right on Denmo, Exp progession is part of the journey but its not the end all. It does need to feel like a journey, currently it doesnt but im pretty sure thats all part of 1.0 easy mode
    (0)
    Last edited by Fionlagh; 04-26-2012 at 04:04 PM.

  7. #37
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    This is a big concern for me.
    Some of these achievement intensives are good, but we need more.
    (1)

  8. #38
    Player
    Avraym's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    841
    Character
    Avraym Kent
    World
    Tonberry
    Main Class
    Dark Knight Lv 77
    Agree. Most of the things that take ages to do in this game are only easter egg.

    Give us something to that takes ages to do that is actually MEANINGFUL to the way our character is played.
    (1)

  9. #39
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Indira Cliodhna
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    only thing we need is contet that can scale and always have a point for doing it.

    stuff we have now once you finsh it thats it, get primal weapons your done, get raid equip your done.

    leves can be changed to be other than grind fest, we can get day quest that will always change for each class, hamlet can be set up with a better reward system, bhest can be set up with a reward system and build on.
    (0)

  10. #40
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by indira View Post
    only thing we need is contet that can scale and always have a point for doing it.

    stuff we have now once you finsh it thats it, get primal weapons your done, get raid equip your done.

    leves can be changed to be other than grind fest, we can get day quest that will always change for each class, hamlet can be set up with a better reward system, bhest can be set up with a reward system and build on.
    Both systems could be very dynamic, but nooo they just wanna give away anima for reward....
    (0)

Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast