Quote Originally Posted by Rokien View Post
So, Dust 514 is a good example for this, a new mmo game that is free to play that has around 7 years worth of game time. What is ffxiv going to do? Right now it takes 0 time to level up each class/job. The only thing that takes time right now is drops. Repeating raid over and over and over again isn't a good way to keep that longevity. So, I'm just wondering what are you going to do Yoshi to keep players engaged for 7+ years?
Good lord Rokien, you strike again lol. First of all:

1) FFXIV =/= 2.0. I wish I could stop repeating this but alas, there are still those who (derp) dont get it. How can we answer this question when we haven't even seen the full game. At most we've played with a few of the mechanics and a few of the dungeons that will be in 2.0. You are analyzing a scrap product, that *will* be scrapped shortly. At most this is a 2.0 preview, like a demo.


2) To answer your question anyway (why i have no idea), longevity is a function of how much ppl want to continue playing the game. WoW is still active to this day and all it does is add raid, add gear for raid, repeat. You dont really have to do anything except create a world that ppl love. After that, give them new content every now and then and they'll be happy.


FFXIV 2.0 will do what every game does, add new content periodically.