what, B&S planned for console release??
Now I remember readin about Sony and NCsoft partnership with each other. But, is this true?


Its an extension of EVE online. From what i hear it is for PS3 users and what they do is battle for control of planets on the planets for the PC gamers that play EVE. Cool idea but nothing that is gonna compete against any MMO will probably mostly be existing EVE players that want to do more than just space combat and space mining.


Yeah if only they were aware at how bland the current build of the game is and maybe they could start developing massive overhauls in hopes of making a really good game. Oh well.
~ Paradise Oblivion
~ http://po.clancentral.us



No thanks, not in the same sense of Dust, this is like making it take 7 years to hit 1x50...
But did you look at it, all the stuff is XP in his list... so to get XP you do matches... You grind EXP
You're just replacing 1 thing with another.
We now Grind instances, would you prefer those to be easy and Grind EXP in stead?
Or do you want to Grind everything so we're playing fking Grinal Grindisy XXXXXXXIV


So I assume you have all Luminaries tools, Gambler's Crown, Butchers Crown and all the achievement titles?So, Dust 514 is a good example for this, a new mmo game that is free to play that has around 7 years worth of game time. What is ffxiv going to do? Right now it takes 0 time to level up each class/job. The only thing that takes time right now is drops. Repeating raid over and over and over again isn't a good way to keep that longevity. So, I'm just wondering what are you going to do Yoshi to keep players engaged for 7+ years?
http://www.youtube.com/watch?v=gxeg6...layer_embedded
We all know what Yoshida is doing, he's making a new game. It's kind of pointless to put seven years worth of content in a game that's getting rebooted in about six months.
And Dust 514 is more of an expansion than a whole new game. It has the benefit of being directly tied into an established MMO.
And as for "0 time to level classes," that's all in how a player chooses to play. I've been doin my Pug with leves alone to work on the currency achievement. Once it's 30 I'll switch to the GC leves so I can work on the seals achievement too.
I'm choosing to take my time and explore he available content. I see a lot of people yap about a lack of content. Well, I disagree. XIV is all about choice.
But here's my question to you: what are we supposed to do for seven years that doesn't involve repetition?
Even in XI, it was all repitition. Most endgame shells did this: Dynamis two days a week, Sky one day, Sea another. ToAU era? Add on Nyzul Isle, ZNMS and Salvage and you've now got a full week of the same boring ass events week in and week out. Bu that's just an MMO. XIV just allows people to skip one part of the bigger picture -- for now.
I just don't understand how you can ask for a grind but in the same post bitch about the grind.
"Give us stuff that takes a long time but not stuff that we have to repeat."
As of 2.0 there will be Hemlet Defense, Imperial Stronghold and Weapons, Ifrit/Moogle/Darkhold/Toto Rak rejuvenated through equips being made convertable, new GC ranks and quests, new general quests, Garuda, high lrvrl recipes and in 1.22a two more Hamlets and job specific weapons and their upgrades.
Plus there's still AV, CC, materia melding (unless you already have quintuple melds on every slot), achievements, live events, beastmen strongholds, Spiritbond parties (i.e. level grinding).
If you think about it, spiritbond really is a form of leveling, especially if taken from a hard core perspective.
You have to grind exp in hopes you get the stats you want. Then when you do get the stats you want you have to hope that the act of applying your new "levels" doesn't blow up and erase it all.
A truly hardcore player will be the one with all quintuple-melded HQ gear. But that might take years.
And there's that beautiful mix of casuals and hardcore in the same events.
A group of casuals in all AF can clear a raid, but not nearly as efficiently as a hardcore player. Thus giving the more chances at loot or more time to do other activities. As if they were just a higher level.



Well go play it then Rokien![]()

Dust looks good... but I don't trust the EVE devs much. Sure, they say it is free to play, but there will be micro transactions. Did you know they charged their paying players with micro transactions? Was quite the controversy. I don't have much faith in Dust, but we'll see.
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