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  1. #1
    Player
    Kindled's Avatar
    Join Date
    Sep 2013
    Posts
    11
    Character
    Kindled Lightbearer
    World
    Jenova
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Raikai View Post
    2) SMN will focus on rotating through 3 different Trance phases: Shiva > Ramuh > Phoenix (maybe differet summons, those are just my hopes). The trance ends with summoning the Demi to appear, perform a flashy hit and leave. The Dreadwyrm trance will be the fourth trance that only happens once you get through every trance once, and it's like the "burst phase"... It ends with Demi-Bahamut in the same fashion of performing Akh Morn and leaving.
    I like what you are saying here. It would be a great way to feel more like an actual summoner since it doesn't seem like we will ever get the traditional summoning magic of this franchise. I'll go further and add that I hope the Aetherpact abilities will allow us both destructive single target damage as well as a mechanic giving us more control over the Aetherpacts, such as the ability to select where the AoE area will cast.

    An additional suggestion might be to add more abilities that are more representative of the trance. The phoenix trance does this well! Fountain of Fire and Brand of Purgatory feel amazing to cast! In contrast, the dreadwyrm trace spams ruin spells. Perhaps it should be incorporated with summoning Bahamut while adopting a more representative filler ability like phoenix trance.

    Quote Originally Posted by Roda View Post
    Don't make the summons do all the damaging work for me. I want to cast my own spells, and have my summon be a patner to supplement my damage, not have it be the entirety of my interaction with the target.
    This is true also. Having a summoner totally reliant on its summon is terribly boring. It brings to mind how summoner plays in Phantasy Star Online 2. (Not fun)

    Quote Originally Posted by Roda View Post
    Like I said I do LIKE smn having dots be a part of its identity (because wha tis a pet but a dot who's your friend?) but I'd like to see them get an upgrade in the next expansion like whm got their dps abilities updated in ShB to be more in-line with their class. Something like we see in Bozja spoilers where you send out a spell of tempering/corruption. Because the poison aesthetic is kinda misplaced after arcanist.
    I just really wished they would do away with them entirely. I understand a lot of people like them, but the current DoT abilities feel more like they should be part of another class specializing in ailment upkeep, such as Oracle from FF Tactics.
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    Last edited by Kindled; 02-08-2021 at 08:50 PM.