


That's what I meant with my "improve on what's already there", yeah.So, then the SMN (and SCH for some of that matter) will be eternally cursed with this clunky gameplay because the devs can't make pets work optimally? I do hope they get rid of Egis play-wise not because I hate them, or because I don't think egi lore is worse than the 'classical summoner' thing, but simply because it doesn't work well.
If somehow they would announce "Hey we upgraded the game's code and now pets can be reworked!" then I'd be all for it... But if they cannot, I'd rather have SMN go to another direction.
I merely take offense on those who want stuff removed (based on their own "ideal" image of a given thing) instead of finding a way to further adjust/fix what we currently have.
Forever waiting on *new* Egis/summons (e.g. Ramuh-Egi).
That would honestly be the best case scenario but I'm not really holding my breath with sphagetti code improvements. Actually I was, sorta, since Yoshi-P implied (or at least that was my understanding) in one of the interviews not long ago that something "big" would be coming to the game's structure. Something inside of me thought that it was honestly a code improvement, so they could bypass many things (sometimes even simple things) that they can't do because of it.
But alas it we didn't have anything like that in the announcement... Unless it's something they're unvealing just in May.
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