Aka stop pulling fake numbers out of nowhere. I'm sick and tired of people saying "less than 1% of the playerbase does ultimate" and that means its somehow "fine" that they moved ultimate into the next expansion. A lot more people than you think do ultimates and even more do savage, so lets look at the numbers so you stop spouting misinformation (which by the way does not matter. if someone is part of that "1%" who gets their entire reason for staying subbed delayed by more than a year, then yes, we have every right to be disappointed. i dont know why this "personally im fine so its fine" mentality is so widespread)
If you check in lalachievements for title and achievment rarities, youll see that the titles The Legend, the Perfect Legend, and the Ultimate Legend are owned by 6.8%, 8.6% and 8.9% of all players in their database. There of course is an overlap, but theres also the case of players who dont have more than 1 ultimate cleared; so the numbers for "players that have cleared ultimate at all" could range from as few as 8.9% to as much as 22.3%.
As for savage, 11.6% of players in lalachievement's database have cleared edens promise savage at least once, and 24.8% cleared edens verse savage at least once. Note that this ONLY counts the last fight of the tier; meaning that people who only do the first three fights are not counted in these numbers. The real number of people who do savage is in fact way higher. How much higher? Well, just to get a rough idea, if we go by the number of parses on FFlogs, Oracle of Darkness is only 11% of their parses* this tier.
* 81471 out of 684085 parses, on all jobs in all floors of savage over the past 2 weeks.
Now, lalachievments might not have the best sample size with only 133534 characters in their database, but it still disproves this myth that barely anyone does ultimate.
Okay, but what does it matter? Someone might argue that 8.9% of the playerbase is somehow still insignificant (its really not). And yet id like to remind you:
- The last-stage eureka relic with the HIGHEST obtention rate is Brunello Eureka, with 6.7%.
- The triple decker VII achievement (Obtain 190 unique Triple Triad cards.) has 7% obtention. The Mahjong achievement with the highest obtention rate (Tile and Error I) has a whopping 3.9% obtention rate.
- The Ocean Fisher achievement has 1.9 % obtention rate.
- Only 1.8 % of the playerbase has the morbol mount. Only 16.4 % of players even did enough masked carnival stages to get angels whisper in the first place.
Im only showing these numbers to demonstrate the following: If they really only pandered to "the majority", then the game would have nothing but dungeons, custom deliveries and treasure maps. FFXIV is a great game because it has a lot of niches for different kinds of tastes, so saying that "only X% of the playerbase does Y" is very disingenuous. So kindly, have more empathy for what in reality is around 10% of the playerbase. Clear rates for ultimate and savage vary between worlds and data center (with some japanese worlds having over 20% clear rates, and some in NA having less than 5%), however the fact remains that it is an order of magnitude above "less than 1%" of the playerbase who are upset about having pretty much nothing left to do till next expansion.
And before you say "the game has so much more to do than raidsss" We know. A lot of us already did all that stuff, or we simply dont enjoy it. I personally dont like doing fates or syrcus tower endlessly to get a relic weapon, and doing maps bores me, so i absolutely would not keep my sub running for 8 months until next expansion doing that.