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  1. #31
    Player
    Jin-'s Avatar
    Join Date
    Jan 2015
    Location
    Limsa
    Posts
    1,236
    Character
    Jin Wa
    World
    Odin
    Main Class
    Sage Lv 90
    Demis are way better than Egis. Also they are more Summoner like unlike Egis which could be added to any random class
    (1)

  2. #32
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by Vahlnir View Post
    To my knowledge, the MNK changes have been received pretty well. They were a mess for awhile before them though.
    Point still stands that stuff was removed, though. If it works it works, I guess. I'm still a bit divided on the issue.
    (1)

  3. #33
    Player
    Ultaniku's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    418
    Character
    Jojo Ryder
    World
    Famfrit
    Main Class
    Warrior Lv 97
    If the issue of the egis being tied into the storyline were to be considered then we could still have the egis involved in our spells even if they weren’t a “pet” in the normal sense. Our basic spells could evoke the egis for said spell and then dismiss them. So they aren’t cut completely and it still fulfills the summoner fantasy.
    (0)

  4. #34
    Player
    Anyan's Avatar
    Join Date
    Sep 2015
    Location
    Ganymede
    Posts
    152
    Character
    Zundar Sunstriker
    World
    Phoenix
    Main Class
    Astrologian Lv 91
    I just want my HW SMN back ;_; They took away so many of my favorite spells, and made it super clunky.
    (0)

  5. #35
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Payadopa View Post
    Point still stands that stuff was removed, though. If it works it works, I guess. I'm still a bit divided on the issue.
    Complexity doesn't always equal fun though. Clearly not enough people found MNK fun its prior state, so they went and tweaked it.
    (3)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  6. #36
    Player
    MonsutaMan's Avatar
    Join Date
    Sep 2019
    Posts
    369
    Character
    Elzen Man
    World
    Raiden
    Main Class
    Samurai Lv 70
    You hate what you suck at.

    I Hated Math

    I Liked Science.

    Pet jobs are not really that difficult to balance, says every other mmo not named FFXIV........ XI SMN is pretty strong.

    As much as I like BST

    As much as I don't have a class in XIV that I truly like

    They messed up the poster-boy.....The flagship....The franchise....Summoner.

    Summoner is FF's mascot job. It is like Nintendo messing up Mario and be like "I really dislike doing Mario games." I am still amazed, til this day, how they managed to screw up SMN.....AFTER getting it right in the very last mmo lol.....

    I don't know if BST is coming. Would not be mad at them for not making it. They suck at pet classes. However, hunters or scout pet classes are a staple of mmo.....Even superhero mmo managed to implement some form of scout pet classes.

    XIV is living off of the IP. At its' core, XIV is a flawed mmo. If you remove the FF IP, would XIV still be a top mmo? Doubt it....Great story, poor job implementation. No other mmo not named XIV or WoW would get away with this.

    Saying that, Sage looks very cool. How will it play is another story....
    (2)
    Devour

  7. #37
    Player HeulGDarian's Avatar
    Join Date
    Jun 2018
    Posts
    644
    Character
    Heul Darian
    World
    Moogle
    Main Class
    Summoner Lv 90
    Quote Originally Posted by LisSquid View Post
    I kind of wish SMN was more like.. you prepare a ritual with a gauge, summon something, your whole spellbar changes into that summons attacks, it goes away, you prepare a ritual..
    It actually is that though its only half of it now cause they removed the aetherflow. Basically in order to summon you gather aether and then transmute it in order to do that you need to attune to said aether once.
    What smn did and still does only one part has been horrificly changed is gather aether by using your aetherflow and release it with abilities (fester, painflare) then take that aether and get into the trance state producing more aether like that then release it and use that aether to perform a demi-summon.
    The reason you do all that instead of just going right into it is cause your aether is limited and more aether means more powerfull summon. We currently have attuned our own aether to be able to summon ifrit/garuda/titan but since we don't have alot of it they are smaller and weaker. Every other ability we got except maybe bio is literally different applications of the same magic we use to summon,
    if we just took the aether and just threw it we get ruin 3 ,
    if we took a bit less we get ruin 2
    if we use the aether our egis spent we get ruin 4
    if we instead of tried to create a whole being and instead used their aether to repair the missing parts we get physick and ressurection
    if we used our aether to block our enemies aether it would cause their lungs to collapse akin to how black rose does and what thancred is suffering, that's how we get miasma
    if we made somebodies aether go haywire it would burst out into an explosion , if more aether was there it would cause a bigger explosion this is what fester does
    Currently painflare and bane are the ones that haven't gotten an explanation
    And bio got an explanation in bosja a mage said straight up that its just poison.
    (2)

  8. #38
    Player AncientWillow's Avatar
    Join Date
    Jul 2020
    Posts
    103
    Character
    Lavender Batbook
    World
    Exodus
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Vahlnir View Post
    Complexity doesn't always equal fun though. Clearly not enough people found MNK fun its prior state, so they went and tweaked it.
    Expect it does equal fun 2 alot of people hints y I no longer play monk now..
    Not every job needs to be designed for brain dead players... like it is now
    (2)

  9. #39
    Player
    Floortank's Avatar
    Join Date
    Dec 2016
    Posts
    903
    Character
    Kaska Onerys
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by MonsutaMan View Post

    Pet jobs are not really that difficult to balance, says every other mmo not named FFXIV........ XI SMN is pretty strong.
    1) Balance in FFXI? What a hilarious joke.

    2) SMN was trash in 90% of XI content, and only "good" at the hardest content that no casual SMN player wanted to try. And by good I mean, SMN was only ever in your party as a White Mage's subjob. And don't bring up 76+ level content, no one gives a crap about Abyssea or SMN cheaping Pandemonium Warden with Alexander.

    Meanwhile XIV SMN can be played casually, and it's good at everything a DPS needs to be good at.
    (2)
    Last edited by Floortank; 02-09-2021 at 12:16 PM.

  10. #40
    Player
    Ariel_Valmont's Avatar
    Join Date
    Jan 2015
    Posts
    324
    Character
    Bella Ciao
    World
    Balmung
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Vahlnir View Post
    Complexity doesn't always equal fun though. Clearly not enough people found MNK fun its prior state, so they went and tweaked it.
    Previously MNK wasn’t complex more than any other job, maintaining GL want any harder than keeping huton up on NIN or maintaining your DRG rotation.

    Loud whiners get things changed and more often than not it’s usually for the worse. Don’t let the FOTM kiddies get SMN butchered.
    (3)

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