Results 1 to 10 of 73

Hybrid View

  1. #1
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,158
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Hycinthus View Post
    But can someone explain to me like I'm 7, why stat squish will affect unsyncs? Like didn't he say relatively, if players and mobs are squished by 25%, meaning everyone gets weaker by 25%? Why does it affect unsync?
    Not quite ELI7, but....

    The growth from 50 to 80 isn't linear. The curve gets steeper the higher you go. That is, the amount of growth between 50 and 60 (10 levels) is not the same as the growth from 60 to 70 (10 levels), and neither is 1/3 the growth between 50 and 80 (30 levels). The difference is much greater.

    Here are some hypothetical graphs:



    The top row is an example of the current power growth curve. The heights of the pink bars show the power at a lower level, 50 or 60, and the heights of the blue bars show the power at a higher level, 60 or 80. You can see that the difference between overpowering Lv50 content at Lv80 is several times more than overpowering Lv50 content at Lv60.

    The bottom row shows a hypothetical stat squish. In this particular example, the post-squish Lv80 is about 1/3 the power of pre-squish Lv80. Notice that pre-squish, Lv60 was about 2.5x as powerful as Lv50 but post-squish Lv60 is only about 1.5x as powerful as Lv50. Likewise, pre-squish Lv80 is about 16x stronger than Lv50 and about 6x as strong as Lv60, but post-squish Lv80 is only about 6x as strong as Lv50 and 3x as powerful as Lv60.

    The new power curve would mean that a Lv80 doing Lv80 content is still relatively the same pre- and post-squish, and a Lv50 player doing Lv50 content is still relatively the same pre- and post-squish. But compared to unsyncking content pre-squish, the post-squish Lv60 player doing Lv50 content is about 4/5 as powerful as they were before, while the post-squish Lv80 player doing Lv50 content is about 1/3 as powerful as they used to be.

    Of course we have no idea how steep the new curve will be in reality. This is a fairly exaggerated example to make the concept easier to visualize, but hopefully this explains why there would be a difference at all just for unsyncked players. This could very well mean that things some players are used to soloing might minimally need to be duoed, or maybe a duty you can currently duo might minimally need 1 each of tank, healer, and DD after the squish.
    (11)
    Last edited by Rongway; 02-06-2021 at 10:56 PM.
    Error 3102 Club, Order of the 52nd Hour

  2. #2
    Player
    Hycinthus's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    756
    Character
    Alonzo Vivas
    World
    Exodus
    Main Class
    Paladin Lv 97
    Thank you, the graph helps and makes it very clear.
    (2)