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  1. #1
    Player
    Lisertan's Avatar
    Join Date
    Aug 2013
    Posts
    94
    Character
    Selandrea Macmardigan
    World
    Shiva
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Hycinthus View Post
    Yup, this sticked out to me too, he said unsyncs will get harder with stat squish.

    But can someone explain to me like I'm 7, why stat squish will affect unsyncs? Like didn't he say relatively, if players and mobs are squished by 25%, meaning everyone gets weaker by 25%? Why does it affect unsync?

    Let me write it out, let's just divide by 10, or delete 1 zero.

    Before Stat Squish:
    My level 80 PLD
    My HP = 1000
    My Damage = 100

    Level 80 Dungeon
    Boss HP = 5000
    Boss Damage = 500

    Level 40 Dungeon
    Boss HP = 500
    Boss Damage = 50

    I go into level 40 Dungeon unsynced. My Stats are 100% higher than the level 40 dungeon.

    Now Stat Squish - divide all by 10.

    My level 80 PLD
    My HP = 100
    My Damage = 10

    Level 80 Dungeon
    Boss HP = 500
    Boss Damage = 50

    Level 40 Dungeon
    Boss HP = 50
    Boss Damage = 5

    I go into level 40 dungeon unsynced. My stats are still 100% higher than the level 40 dungeon?

    Relatively still the same right? Sorry that I am not familiar with stat squish concept, can someone correct my example above if this is wrong?
    They said squish will start at lvl 50 -> 80 so unsynced lvl 50 content might not have their numbers changed. So if you go into lvl 51 stuff unsynced nothing changes but in lvl 50 content it gets a bit harder. That's what I unerstood at least
    (4)

  2. #2
    Player
    Hycinthus's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    756
    Character
    Alonzo Vivas
    World
    Exodus
    Main Class
    Paladin Lv 97
    Quote Originally Posted by Lisertan View Post
    They said squish will start at lvl 50 -> 80 so unsynced lvl 50 content might not have their numbers changed. So if you go into lvl 51 stuff unsynced nothing changes but in lvl 50 content it gets a bit harder. That's what I unerstood at least
    Got it, so it will be like:

    After Stat Squish

    My level 80 PLD
    My HP = 100
    My Damage = 10

    Level 80 Dungeon
    Boss HP = 500
    Boss Damage = 50

    Level 40 Dungeon
    Boss HP = 500
    Boss Damage = 50

    Basically my character is now weaker to go into lv 40 dungeon. Got it, yes it's an exagerrated and simplified example, but now it's clear.
    (0)

  3. #3
    Player
    Lisertan's Avatar
    Join Date
    Aug 2013
    Posts
    94
    Character
    Selandrea Macmardigan
    World
    Shiva
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Hycinthus View Post
    Got it, so it will be like:

    After Stat Squish

    My level 80 PLD
    My HP = 100
    My Damage = 10

    Level 80 Dungeon
    Boss HP = 500
    Boss Damage = 50

    Level 40 Dungeon
    Boss HP = 500
    Boss Damage = 50

    Basically my character is now weaker to go into lv 40 dungeon. Got it, yes it's an exagerrated and simplified example, but now it's clear.
    That's how I understood it. Yes. (Disclaimer: I could be wrong )
    (0)

  4. #4
    Player Ammokkx's Avatar
    Join Date
    Jan 2020
    Posts
    339
    Character
    Khenda Chelae
    World
    Exodus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Hycinthus View Post
    Got it, so it will be like:

    After Stat Squish

    My level 80 PLD
    My HP = 100
    My Damage = 10

    Level 80 Dungeon
    Boss HP = 500
    Boss Damage = 50

    Level 40 Dungeon
    Boss HP = 500
    Boss Damage = 50

    Basically my character is now weaker to go into lv 40 dungeon. Got it, yes it's an exagerrated and simplified example, but now it's clear.
    Not quite.

    It'll be more like

    Level 50 - HP 100, Damage 10
    Level 60 - HP 125, Damage 12
    Level 70 - HP 155, Damage 15

    as opposed to the current

    Level 50 - HP 100, Damage 10
    Level 60 - HP 200, Damage 20
    Level 70 - HP 400, Damage 40
    (2)