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  1. #1
    Player
    Satarn's Avatar
    Join Date
    Jul 2016
    Posts
    522
    Character
    K'rheya Tia
    World
    Odin
    Main Class
    Gunbreaker Lv 90
    Calling it now: you'll still be perfectly fine with any healer comp because nothing will hit hard enough to require shields(especially with whatever new busted mitigation skills we get in EW) and the "barrier healers" will still have enough regular healing to get by because "what about dungeons or when your co-healer dies, hm???" - however the DF and (community enforced)PF split into 2 healer "roles" will make the waiting times for healers even more shit than they are now. Please look forward to it~
    (4)

  2. #2
    Player
    Saefinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,673
    Character
    Yesunova Hotgo
    World
    Balmung
    Main Class
    Sage Lv 90
    Quote Originally Posted by Satarn View Post
    Calling it now: you'll still be perfectly fine with any healer comp because nothing will hit hard enough to require shields(especially with whatever new busted mitigation skills we get in EW) and the "barrier healers" will still have enough regular healing to get by because "what about dungeons or when your co-healer dies, hm???" - however the DF and (community enforced)PF split into 2 healer "roles" will make the waiting times for healers even more shit than they are now. Please look forward to it~
    The "what about dungeons or when your co-healer dies, hm???" is a mentality I don't like when people think about shield healers, because I guess there's this misconception that it makes them weaker or are a niche, which is closer to how the concept is played at the moment, but isn't the case when there is a shield focus because it changes how you interact with a person's health pool and this was a concept I really liked. I had a similar conversation with a WHM with such concerns and pointed out it wasn't an issue in ARR and really it just needs to evolve the concept to current content. Given for current content they still consider SCH a shield healer of course is concerning of course because current design means its not. It's a pure healer with shields.

    But I think back to my proudest carries in A Realm Reborn on SCH without a cohealer to help me because they were dead or knocked off. I also think back when SCH had much more of a barrier focus where it was plenty capable. In dungeons I'd do speed runs competently as a SCH, my record for Wanderers' Palace when it was on content was 10 minutes (I think the set record was 8 at the time), I'd manage to pull off the full pull version of Brayflox Hard So I'd argue it did just fine and I don't think of myself of a hardcore healer, competent yes, but I'm probably a low parse. I feel the reason SCH was OP in Heavensward was because they patched something up about SCH that didn't need patching, possibly due to this perception that shield healing is weaker or at least doesn't account for these scenarios.

    SCH had the tools it needed, I just wish they evolved the shield focus as it grew instead of patching its weaker heals. And if they did that, I feel they'd be in a better position now to achieve their balance goal for Endwalker. I never felt disadvantaged as a SCH because I didn't use the same mentality I used when playing WHM, but SCH now, I use a much closer mentality to WHM...not helped by the fact that Lilies are basically reverse Aetherflow mechanics too.
    (3)

  3. #3
    Player
    Satarn's Avatar
    Join Date
    Jul 2016
    Posts
    522
    Character
    K'rheya Tia
    World
    Odin
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Saefinn View Post
    The "what about dungeons or when your co-healer dies, hm???" is a mentality I don't like when people think about shield healers, because I guess there's this misconception that it makes them weaker or are a niche, which is closer to how the concept is played at the moment, but isn't the case when there is a shield focus because it changes how you interact with a person's health pool and this was a concept I really liked.
    Oh totally, but go back to what Yoshi P has said back before SHB about reworking the healers for 5.0 and how they "had to" give SCH more direct heals(again), because they'd supposedly "struggled", while SB SCH was already an ogcd healing powerhouse that barely used shields at all. I'm not myself saying that shields can't be good for solo healing(when done properly of course) - just that SE is apparently convinced of that.

    Really the biggest misconception is whatever the devs themselves believe about how healing works in this game.
    (3)

  4. #4
    Player
    Fullmoon64's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    16
    Character
    Ozan Hikayeci
    World
    Gilgamesh
    Main Class
    Red Mage Lv 80
    I'm being optimistic and hoping that while they will be nerfing the stance for AST, it will remain otherwise more or less the same, and briNG BACK THE HEAVENSWARD CARD SYSTEM. Plz? Thanks!

    - Ozan
    (4)

  5. #5
    Player
    Saefinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,673
    Character
    Yesunova Hotgo
    World
    Balmung
    Main Class
    Sage Lv 90
    Quote Originally Posted by Satarn View Post
    Oh totally, but go back to what Yoshi P has said back before SHB about reworking the healers for 5.0 and how they "had to" give SCH more direct heals(again), because they'd supposedly "struggled", while SB SCH was already an ogcd healing powerhouse that barely used shields at all. I'm not myself saying that shields can't be good for solo healing(when done properly of course) - just that SE is apparently convinced of that.

    Really the biggest misconception is whatever the devs themselves believe about how healing works in this game.
    Sadly this is what worries me.

    Like I want to be hopeful that the distinction they've made means they try to go back to this old approach that worked and included my main draw to SCH.

    Yet this distinction is nothing new...it just hasn't existed in design for years, just Devs think it does.
    (2)

  6. #6
    Player
    Casti_EL's Avatar
    Join Date
    Nov 2020
    Location
    Gridania
    Posts
    193
    Character
    Casti Elensar
    World
    Gilgamesh
    Main Class
    Astrologian Lv 100
    I'm optimistically hoping they will do something good with making AST a pure-healer.

    Personally I'd like to see a rework of the cards to provide healer-like abilities rather than a dps increase (maybe a heal boost, damage decrease, auto-res, mp refresh, shield, etc) or perhaps some cards we can apply to the enemy (damage increase, enfeeble, etc?) at the very least go back to HW cards - the current situation just isn't as much fun as it used to be.

    I really hope the dev team do something about healing overall in the next exp and make it more fun again.
    (3)
    Casti Elensar
    Gilgamesh (Aether)
    Validation <<ERROR>>

  7. #7
    Player
    DBriggs304's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    756
    Character
    Fu Soya
    World
    Excalibur
    Main Class
    Red Mage Lv 55
    I like my dps aspects as an AST. No very big on the scale but I like always doing something.

    I would play Whm if I only wanted to heal. I hope they don't take all of our actions away. AST is my favorite class.
    (2)

  8. #8
    Player
    FoxCh40s's Avatar
    Join Date
    Feb 2020
    Posts
    332
    Character
    Source Eldion
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by MintnHoney View Post
    More to the point, feedback seems to be ignored if it comes from a certain part of the community.
    God, preach.
    (0)

  9. #9
    Player
    Nightroad's Avatar
    Join Date
    Nov 2012
    Posts
    275
    Character
    Linu La'neral
    World
    Hyperion
    Main Class
    White Mage Lv 80
    I have been playing Conurer/WHM since Alpha phase of ARR and I do not like what they done to WHM. Oh wait , hate is a better description of my feeling .
    So ,I have no faith in the developers handling of healers , none.

    They will get no benefit of any doubt i might have and as things stand now there is no way I will even consider getting this expansion.

    Unless , of course, a certain npc gets killed of, but that is a point in a different thread.
    (3)

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