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  1. #1
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by NobleWinter View Post
    I know they heard the concerns from the Japanese forum at least so at the bare minimum I hope WHM gets Aero 3 back and Scholar returns to having multiple dots and Bane.
    Why would they re-add these elements when they explicitly took them away because jobs having too many DoTs was causing issues?
    At this point I'm amazed that SMN and BRD still have 2. As nice at it might be, I don't think it's reasonable to expect the healers will get more DoTs.
    (0)

  2. #2
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,209
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    From what I understood:
    The idea of a pure healer I would believe is a 'pure HP recovery' healer - focusing on raw HP (cure II / Benediction / Essential Dignity) or regens (Medica II / Diurnal Aspected Helios).
    The idea of a barrier healer I would believe is a 'preventative & mitigative' healer - focusing on reducing as much incoming damage ahead of time or shielding a certain amount of damage.

    Now in every situation, because a pure healer doesn't have as many tools (?) to lower incoming damage, the normal thought process is to cover this missing HP while a barrier healer is to prevent the next incoming damage from being too great that it will kill the remaining HP of said players. The idea is sound, but the difference lies in the execution of the player's ability.

    The difference is whether the healer is experienced enough to know whether incoming damage needs to be healed immediately before the next attack hits, they don't take into account of their co- healer's ability to cover the next damage. In both situations, the heal would be excessive because it dips into your MP reserves. This can happen for both pure healers and barrier healers. Pure healers healing all missing HP. Barrier healer tries to cover the damage consistently because they don't have as many restorative HP tools so they prevent the HP from dropping low in the first place.

    Honestly, it would end up being a player skill level issue at this point. The alternative would then be - can you trust your healer to cover the damage and share your healing toolkits?

    Now alternatively, if SE changes the encounter design - they could put it where there can be multiple consecutive hits which will require barrier shielding - and immediately after require healing to stay at a healthy range. However, having too many of this is also lethal when the run isn't going well in the first place - say both healers died once - so the total healing power of both them is diminished. Having this be a frequent damage could pretty much wipe the run - but I'm honestly down for that if that's what it takes.

    Then again, I'd like to believe the stat squish/ stat compression with the separation of pure healers / barrier healers would also change this as the healer kits get reworked, but I have no clue whether that is possible.
    (0)

  3. #3
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    The "wait and see" game has ended badly on so many occasions I'm surprised anyone can still defend it.

    People spam "wait and see" as we go through the announcements, beta, prepatch, expansion launch, 70-80, first patch and then the realization sinks in that it wasn't going to be changed and it will be 2 full years before it can be. Content tends to be made well in advance and once development has gone too far, it's impossible for them to completely change it. It's vital to get feedback in as early as possible and make ourselves heard.
    (15)

  4. #4
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Liam_Harper View Post
    The "wait and see" game has ended badly on so many occasions I'm surprised anyone can still defend it.

    People spam "wait and see" as we go through the announcements, beta, prepatch, expansion launch, 70-80, first patch and then the realization sinks in that it wasn't going to be changed and it will be 2 full years before it can be. Content tends to be made well in advance and once development has gone too far, it's impossible for them to completely change it. It's vital to get feedback in as early as possible and make ourselves heard.
    Well first of all, I'm not actually saying "wait and see." There's nothing wrong with being worried, and I am too, but there are people making paragraphs of criticism on the end product when we have virtually no information about what AST will actually look like when it's all said and done. Feedback is essential, yes, but at this point, all you can really say is "I'm worried about losing Nocturnal Sect."

    It's not about 'wait and see' but rather about not complaining about kits that don't yet exist.
    (0)

  5. #5
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    I'm definitely going to take a deep breath. I need the oxygen for how hard I'm going to laugh at the reprise of one button damage spam.
    (1)

  6. #6
    Player
    Videra's Avatar
    Join Date
    Nov 2018
    Posts
    738
    Character
    Videra Svenay
    World
    Balmung
    Main Class
    Warrior Lv 83
    Quote Originally Posted by Semirhage View Post
    I'm definitely going to take a deep breath. I need the oxygen for how hard I'm going to laugh at the reprise of one button damage spam.
    B is Broil....

    B is for Biolysis

    A is for "The Dev team wants you to use aetherflow more on healing"

    But there is no need to use aetherflow on healing. Such is the vicious cycle of healing right now.
    (3)

  7. #7
    Player
    Laphicet's Avatar
    Join Date
    Jan 2020
    Posts
    218
    Character
    Laphicet Melophicet
    World
    Mateus
    Main Class
    Astrologian Lv 80
    No, I will not take a deep breath and wait and see, as such is what got us the absolute garbage that was the 5.0 healer changes and the torture of "just wait they'll patch it" we healer mains were constantly told throughout this expac. And guess what? SCH never got it's old dps kit or unique faeries back, and AST is still missing its old cards and time dilation stuff. The devs have also not addressed the shitty gameplay flow of spam 1 button for the majority of the time or the homogenization of the jobs.

    The trailer also shows no more than a cure, an adlo, a ST dps, and an AOE dps... which guess what? That's the kit or equivalent most healers have and is the bare minimum, if you will. So no, I won't wait and see expecting things to magically get better, because as of what we can tell now, they won't.
    (8)

  8. #8
    Player
    SweetPete's Avatar
    Join Date
    Dec 2013
    Posts
    991
    Character
    Princess- Princess
    World
    Coeurl
    Main Class
    Alchemist Lv 100
    Why do shields even have a timer attached? It’s weird. Not like it’s op for shields to stay on until they are broken. They don’t cover that much HP anyway. Always gave a side eye to the 30 second timer. I hope that goes away. Regen I can understand the timer but shields make no sense why they can’t remain on until broken.
    (0)

  9. #9
    Player
    Saefinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,673
    Character
    Yesunova Hotgo
    World
    Balmung
    Main Class
    Sage Lv 90
    Quote Originally Posted by Semirhage View Post
    The major caution here that I'm sure has prevented them from making shields ultra powerful in the past: what do you do in the event that you have two non-shield focused healers in content that will outright kill you if you don't have shields? Just die? If that's the case, then they also need to design content that requires burst healing that the shielders aren't capable of.
    I mean it sounds like they're updating PF or DF or something like that so that it's Shield Healer and Pure Healer set up, but will see how many scenarios that's used for.

    That sound be one way to address that.

    The other is that I'm not saying taking away what shieldijg AST and WHM can do (beyond noct sect). For AST and WHM their shield use is infrequent and maybe used situationally too.

    For SCH and by extension SAG, I think it'd be okay for something infrequent, limited and situational for better pure heals rather than something that can be your main focus. As it's stands, shielding is secondary and situational for all healers. Back in 2.0 I felt Lustrate filled this need.

    If we want that shield healer focus shields need to be primary.
    (0)

  10. #10
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    I have a feeling we will be seeing big healer changes again this xpac. I just hope this comes with a more robust dps component. I spend more time spamming glare than I do healing.
    (2)

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