Pretty sure plenty of people have said that prefering Noct over Diurnal is fine. And no one is denying that AST losing Noct isn't losing another piece of its identity. But that's the thing, its a piece. The major identity of AST has been the cards. Not the dual stances. If dual stances was actually its thing, SE would've allowed/forced us to switch in combat to do both and be an actual hybrid.
Fact is removing Noctural sect allows AST to have oppertunities:
- Regain its buffing identity by having more of an emphasis on cards
- Give it a stronger healing identity other than WHM 2.0 or SCH lite
- No longer gives SE an excuse for AST's wonky balancing act.
Removing Noct not only gives rise to the potential of better AST balancing, but also SCH balancing, allows for SGE to even exist (because 3 shield healers?) and over all gives breathing room for healers. Does it suck that Noct is being axed? Yes. Would I have rather SE try to keep it while also adding in a fourth healer? (I didn't want a fourth healing to begin with but) Yes. But as I've said before, the pieces for Noct to be removed were already in place and if this means as an AST player I get:
A properly reworked healer that's no longer a WHM clone and/or
A better card system
I am 100% on board with Nocturnal's removal from the game.