If you’re referencing the post with the crazy amount of stacked shields you made in that thread—I already replied to it. As I said there: better get all of those prepped pre-pull because AST cannot swap sects in combat, thereby losing the ability to stack that many resourcesDouble AST is not a meta comp, so even if you ran two ASTs, you would never blow all of your major healing cooldowns like that at the same time anyways. That is a terrible allocation of resources.
Please don’t act as if Nocturnal Sect is the more valued of the two Sects. It has never been more valued over Diurnal Sect in the 6 years AST has existed. If it was so valuable and so good, then why is it readjusted multiple times per each expansion? Why is it not the norm for the job? Why is it not meta? No one is saying that Noct AST is weak—they are saying that it is not as valuable or as efficient as Diurnal. Standard healer comps are still WHM/SCH or DiAST/SCH. While WHM/Noct AST exists, it is most certainly not the norm or the meta.
Personally, I think you’re the one who is a bit misinformed here. That, or you are blinded by your love for the sect and unwilling to look at what has been proven again and again. Diurnal AST has always been the more efficient and more desired of AST’s two stances.
You and people always taking and over estimating about how good double regens are with whm and dirunal as is sicking but there many a times mistakes happen and say tank mistakely makes the party get hit by a tb cleaves party amd even at full hp and your all so mighty double regen heals does what then? however by miracle love whenam in noct while noct or entire party if i had migi the party right with celes and noct field. even light party dungeons and trials i live something with noct that usually kill in one hot example again tb. i bet if SE follow the same prinicipal and not let whm and ast regens stack like the sch ast noct field people probably then stop crapping on it and hope they do it too. you can throw the 3 ergens kn big trash pulls and the tank base on gear and dungeon can be still torn up fast on huge trash pulls. finally having to throw benefic amd helios over and over seem more an mp burn than spamming noct aspected for regens with their short 15 secs do not please . regens was more better when they lasted 30 seconds.
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