Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
That's because they made it that way.That's because they are, lmao
As much as the forums would lead you to believe otherwise, most healer (and tank, and dps) mains care more about the fantasy then the gameplay. They chronically overheal without putting much thought into it and sometimes do reasonably competent damage.
Instead of making healing for the players who genuinely enjoy healer gameplay and want to invest in it, master it and have fun, they made healers for the players that don't actually like healer, to try and lure them in with an effort free class and bolster participation.
Naturally the result is that many of the competent veteran healers left and all that remains are Sylphies and players who want an easy ticket through EX and Savage.
If tanks were to become something like that, it could be interesting.Okay, so what if I only cared about the fantasy of tanks?
I don't want any of those combos, too complicated. No dps buffs either, too complicated and I'm only here for the tank fantasy. Tanks should tank!
So what I want now is that we only have lots of the mitigation tools we have now and one spammable melee attack and..hmm.. how about it has a combo step 2 but with a 25s cooldown?
But I'm a tank so I don't really want to use that, instead I also want a spammable block that blocks 5% incoming damage on the GCD.
Because I only care about the fantasy, I want to be a tanky tank that tanks. And I want the entire role to be designed that it enforces this playstyle on everyone. No, people who want to be more engaged on tank don't get their 123 combo and damageing oGCDs and burst windows back. They can't have their fun while I have my fun, I want everyone to have my fun.
This is what "don't give healers more deeps buttons because that Sylphie over there might get offeneded" boils down to.
Tanks would grab their torches, pitchforks and riot and rightfully so and as someone who has listed WAR as their main, I'm sure you wouldn't appreciate getting treated that way.
You can satisfy both crowds at the same time but they don't want to. Sylphies get their fun 99% of the time, the rest just has to do Ultimate.
Lower tanks defense to where enemies would actually deal damage. Add a bunch of -dmt actions. Creating an aggro survival feast. Only objective is to stay alive.
Still thinking about the casual player. I would imagine playing that said tank would be difficult.
Reason why healer is the way it is now. The majority can not optimize.
I think one of, if not the main reasons tanks don't get the same.... side effect, is because tanks are the de facto leaders - being the ones front and center in fights, and directly responsible for who and where the boss is facing, rather than staying in the back doing essentially nothing when nobody's looking, or spamming unnecessary healing to seem like they're doing something.That's because they made it that way.
Instead of making healing for the players who genuinely enjoy healer gameplay and want to invest in it, master it and have fun, they made healers for the players that don't actually like healer, to try and lure them in with an effort free class and bolster participation.
Naturally the result is that many of the competent veteran healers left and all that remains are Sylphies and players who want an easy ticket through EX and Savage.
Didn't I say they were going to ignore it?
I mean they ignore the healer player base since over 5 years now. And we all saw what they tell you if they talk finally about them aka “lol go play ultimates if you find healing too easy”. Like we had a talk about sandwiches and 2b butt stuff in shadowbringer before we had a talk about healer.
second part LL for the patch tomorrow, let's see how we're told to fuck off this time :/
"If you want more DPS, play SGE"
"If you want challenge, play Ultimates"
I guess the next one will be
"If you want more a more support focused experience, play DNC".
Might as well just tell us to quit healing at this point
They already did talk about healer once in this expansion so we gonna talk about themes that are actually way more important then healers like maybe sandwiches again……. Or maybe this time we get the most critical information that the player need and that is how they made Grahas burger look so good ( if that happens I would be set for the rest of my life)
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