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  1. #1
    Player
    rabbitzero's Avatar
    Join Date
    Aug 2013
    Posts
    416
    Character
    Cally Evergrey
    World
    Coeurl
    Main Class
    Arcanist Lv 80

    Castrum Lacus Litore killing my desire to play.

    I came late to ranking up in Bozja, and only a week ago did i hit rank 10 and get able to do the final part. Problem is though, every time it pops, under 7 people even queue and when people ask in chat for people to queue, they get mocked. On Crystal, and it's been impossible to progress.

    I really hope this isn't required for the next relic step, but i have a feeling it is. Not being able to progress with what was intended to be casual content is really killing my desire to even play the game at all, and that depresses me. It's funny, because i even enjoyed Eureka, but this is a terrible design.

    Edit:
    I was able to get a full group last night, and the run went incredibly smoothly. I still feel it's going to be an issue for people moving forward unless changes are made to either make more want to do it, or able to do with fewer people.
    (4)
    Last edited by rabbitzero; 02-01-2021 at 12:45 AM. Reason: update

  2. #2
    Player
    Coletergeist's Avatar
    Join Date
    Apr 2020
    Posts
    500
    Character
    Cin Aamon
    World
    Diabolos
    Main Class
    Reaper Lv 95
    It's about to be lively again after patch I think. Or something like that soon with updates for Bozja.
    (1)

  3. #3
    Player
    Zolvolt's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    498
    Character
    Zolmation Volt
    World
    Sargatanas
    Main Class
    Blue Mage Lv 70
    Square failed us again by failing to make castrum a better alternative for the relic than all of the other methods. The time investment to get into castrum is far too harsh. An hour after every fresh instance is absolutely dumb. Its hard enough getting people to do it and yet we have to wait an hour just to queue for the thing and hope others queue for it too. Bozja has failed in every way possible except for the story. Eureka was better than this.
    (7)

  4. #4
    Player
    Korogator's Avatar
    Join Date
    Oct 2020
    Posts
    3
    Character
    Neruya Wright
    World
    Shiva
    Main Class
    Black Mage Lv 80
    So, let me tell you a story. A story in which I disliked Bozja at first, and now I downright hate it with every fiber of my being.
    I spent 10 hours today to beat the Castrum, simply because I want the Relic Weapon. I had 6 attempts in there, and every single one failed. Here's what happened:
    -Attempt 1: Only got 20 people queued up, wipe on the first boss.
    -Attempt 2: Actually killed the first boss, failed miserably on the second boss, time ran out.
    -Attempt 3: 10 people. 10 whole people queued up.
    -Attempt 4: Got to the last boss, too many new people and too many wipes because the Lyon group failed the DPS check every time.
    -Attempt 5: Got the last boss to 10%, but got booted because the timer ran out.
    -Attempt 6: Second boss wiped the floor with us, people failed to learn what the orbs do.

    Now, here's the thing... the Relic Weapons are supposed to be High-End weapons for casual players if I remember correctly. How in the flying f*ck is a casual player supposed to beat this sh*tfest of content? Content that deviates from every single aspect a casual player learned from dungeons and raids?
    Fixed time limit? Nope, gotta go fast in there, one wipe could very well be the end for your group.
    Fixed groups? Nope, gotta talk to people who may or may not understand english (I'm from Light datacenter)
    Fixed positions for groups? Nope, you have to coordinate with the rest of your group who may or may not understand you.

    And with that not being enough, you have to wait AN HOUR to get back in, only to find that not enough people queued up for it because they where getting their butts handed to them by a red chocobo.
    A+ decision making there, fantastic job. I really don't have many problems with FF XIV, and I still love the game, but that a team like this made a trainwreck like Bozja is beyond my understanding.
    There, I'm done.
    (8)

  5. #5
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Korogator View Post
    Now, here's the thing... the Relic Weapons are supposed to be High-End weapons for casual players if I remember correctly. How in the flying f*ck is a casual player supposed to beat this sh*tfest of content? Content that deviates from every single aspect a casual player learned from dungeons and raids?
    I think what you don't really understand is that the difficulty level of Castrum is on par with the average 24 man Alliance raid. It isn't that this content is difficult. It's that it requires more than half a brain cell, and maybe a little bit of prep. People don't like to use that much brain power. It IS casual content. There's just a certain subset of this player base that can't handle even the most casual of content. Combine that with those who are genuinely new and still learning (and are actually capable of learning) and it's the perfect storm. Memoria Misera Ex was basically the same way upon release. Many who honestly had no real business in playing Extreme content of any kind decided they suddenly wanted a piece of the pie. Obviously Castrum is a few months old, but it has had renewed interest. That also means that a lot of the veteran players have moved on, which does not help things. The devs also didn't improve the Bozja experience all that much. It's as though they have learned absolutely nothing. Don't get me wrong, I don't necessarily agree with their handling of the relics (and dyeable AF gear) this time around, but I wouldn't say it is difficult content by any means. Other players just make it that way.
    (3)
    Last edited by Vahlnir; 02-03-2021 at 09:23 AM.

  6. #6
    Player
    kthnks's Avatar
    Join Date
    Mar 2014
    Posts
    8
    Character
    Alyx Bourne
    World
    Cactuar
    Main Class
    Conjurer Lv 80
    I originally gave up on Castrum Lacus Litore shortly after Bozja released. I tried for over 15 hours to get in:

    - I kept joining instances that were locked and would never spawn Litore.
    - On the rare chance Litore would pop, everybody would be in a different duty and miss the queue.
    - I made it in twice with very few people and just wasted time and mettle.

    So I gave up thinking that SE would make it easier to enter. Any one of these things could have helped:

    - Let more than 72 people into an instance.
    - Give the Litore queue an extra few minutes.
    - Greatly increase the rewards for people who have already done it.
    - Remove the shortened timers. They are good for only two attempts at any boss.
    - Allow players to swap jobs.
    - Sync boss HP within reason to reflect the number of people that make it in.

    Nothing was changed to make it easier for people to clear this content which is gating all new relic content. I tried for four hours today and was a complete waste of time and mettle.

    Please do anything.
    (5)

  7. #7
    Player
    Samuru's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    11
    Character
    Samuru Lantis
    World
    Balmung
    Main Class
    Arcanist Lv 60
    My partner is having the same exact issues. We tried before patch, tried after patch, still can't even get past the first boss in Castrum. Either not enough people join or people queue who want to troll and watch the world burn.

    It's fine if something is mandatory for progression. It's not fine if that content is only accessible once an hour with an easy potential for failure. Either add more reward incentives to bring players back or remove the mettle penalty altogether.

    Or better yet, remove coin drops from fates which started this whole mess to begin with. I'll mirror the sentiments of the person above me;

    Please do anything.
    (3)

  8. #8
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,263
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    It's horrible but I almost don't want them to fix it. Not to have anyone suffer or get left out. I want their numbers when they look back at who completed their resistance weapon to be so absolutely abysmal that only by living in a world of delusion could they pat themselves on the back like the did after Eureka and assure themselves that everyone loves this and wants more of it. Because our feedback is falling on deaf ears. We need an impact where they actually pay attention.
    (2)

  9. 02-04-2021 02:22 AM

  10. #9
    Player
    Korogator's Avatar
    Join Date
    Oct 2020
    Posts
    3
    Character
    Neruya Wright
    World
    Shiva
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Vahlnir View Post
    I think what you don't really understand is that the difficulty level of Castrum is on par with the average 24 man Alliance raid. It isn't that this content is difficult. It's that it requires more than half a brain cell, and maybe a little bit of prep. People don't like to use that much brain power. It IS casual content. There's just a certain subset of this player base that can't handle even the most casual of content. Combine that with those who are genuinely new and still learning (and are actually capable of learning) and it's the perfect storm. Memoria Misera Ex was basically the same way upon release. Many who honestly had no real business in playing Extreme content of any kind decided they suddenly wanted a piece of the pie. Obviously Castrum is a few months old, but it has had renewed interest. That also means that a lot of the veteran players have moved on, which does not help things. The devs also didn't improve the Bozja experience all that much. It's as though they have learned absolutely nothing. Don't get me wrong, I don't necessarily agree with their handling of the relics (and dyeable AF gear) this time around, but I wouldn't say it is difficult content by any means. Other players just make it that way.
    You can't really compare it with a normal Alliance raid, safe for the difficulty level, I agree on that point. Problem is, in an Alliance raid you have fixed groups and every group knows what to do or where to go. Let's take World of Darkness as an example, specifically Cerberus. After one run, pretty much everyone knows the "rule" that is
    A = Adds
    B = Belly
    C = Chains, MT

    In Lacus Litore, however, most groups already fail to split the group in half. And if we do manage to reach the final boss, it's the same shit again, apparently no one wants to be in the group that fights Lyon, the result is a timer that runs out halfway through the fight.
    People are used that there is an even distribution of Tanks/Heal/DPS in every group, because that's what the game automatically does for every single bit of content. People are also used to there being a fixed timer, depending on the content.
    Castrum, however, throws all of that out of the window and allows groups that consist of 4 Tanks and 2 Healer for example. Or force that stupid timer down our throats for no apparent reason.
    Hell, I probably could even look past all of those issues if I didn't have to wait one hour to get a chance to give it another try.

    If I look at some people in my FC, I'm really worried for them. One of them struggled for weeks against the Sapphire Weapon, because that was something she's simply not used to. I don't want to know how much artificially generated playtime she has to sink into this hellhole. Because let's be honest here, that's all you do in Bozja if you're not interested in any of it: You stand there and wait.
    (2)

  11. #10
    Player Wrestlefire769's Avatar
    Join Date
    Jan 2021
    Posts
    121
    Character
    Hel Sonofraiser
    World
    Leviathan
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by TaleraRistain View Post
    It's horrible but I almost don't want them to fix it. Not to have anyone suffer or get left out. I want their numbers when they look back at who completed their resistance weapon to be so absolutely abysmal that only by living in a world of delusion could they pat themselves on the back like the did after Eureka and assure themselves that everyone loves this and wants more of it. Because our feedback is falling on deaf ears. We need an impact where they actually pay attention.
    I really think there is a movement (again, I think led by NA Community Team) to try to create an elite class of players here who can rule over the rest with an iron or gold/RMT fist. This is what killed XI for a lot of people (and one of the reasons two former XI friends yanked me out of XI into my first XIV character)...

    I think they have really screwed up the system -- if they were going to make the first two steps 100% drop, then why not do it here (or, probably alternatively, the reverse...)?
    (3)

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