They couldve made GL more accessible,not a frigging trait.
They could've given GL more of a mechanic, they instead trait it because they can't fix coding to not screw a mnk over as well as account for people who can't use their kit to upkeep it.
All mnk has at this point is Chakra AKA a glorified tank job gauge. All it has is positional and the stupid fist stances.
I dont get why dumbing down is the answer to everything.
Nothing was wrong with tank stances. They just needed to make them an actual part of tank gameplay(like og WAR Deliverance/Defiance . Wanna play safe? Heres def for offense tradeoff. Yes, not optimal but still better than "me press button me unnga bunga aggro" in ShB. Yeah, Grit and ShO sucked, but they should've been improved upon.
Also on the diversion thing, THIS IS A TEAM GAME. god forbid you ask the dps to press a button and stall aggro. They couldve just beefed up aggro generation for the tanks so they don't need to heavily rely on it, but if a tank established a good lead and you can't just do your part to help in aggro generation, that's on you.
Lastly. Fun is subjective. What someone found fun another may have hated.