For the most part the community is fine, but there will always be those people who imagine themselves to be elites of the community- and from there, see themselves as ones who should be policing everyone else, and this always ends in overzealous behavior and communal racketeering (where groups of people who know each other dedicate themselves to this practice), including abuse of any controls that they have access to.
The issue here being, we have people in the community (who square could easily find on the system) who are serial votekickers and seek to assert their imagined authority by taking the earliest opportunities to votekick anyone who doesn't fit in with their increasingly intolerant gameplay expectations and attitude. These include them being so paranoid 'a person, any person' might get a 'free' normal raid completion without contributing, because they were afk for 30 seconds tending to something- so without even trying to contact the player via the party chat, they immediately start a votekick due to their paranoid, spiteous, mental health problem.
These people are obviously high-play-hours members of the community (and regular players of hardcore content), but are also regularly from the minority of players who break Square's terms of service by using external programs to monitor other players damage-per-second, and from here we have identified another means by which these players single out, harass and persecute other players through votekicks.
The solution is, for 'the most common, normal and default duty content' to heavily restrict the amount of times you can initiate a votekick (that succeeds) in dungeons, trials and raids, but with a caveat. The new system would give you an 'entitlement' of one succeeding-votekick initiation per fortnight- so the 'entitlement' is only used up if your votekick initiation succeeds and the hindering player is removed. You would still be free to vote in multiple votekicks initiated through other players.
This restriction thus obviously would not apply to Extreme Trials and Savage Raids, which are hardcore content.
Keep in mind that the most players rarely find themselves in a position where they are prompted to vote on a dismissal at all, let alone start a votekick, so this restriction does not negatively impact the vast majority of players. The restriction purely protects those doing standard Normal/Hard Dungeons & Trials, Alliance Raids and Normal Raids using the standard settings through the Duty Finder (Enabling min iLvl on a Dungeon thus takes the duty out from under the umbrella of this proposed restriction). The objective is to protect the vast majority of users, playing the standard default content, from (hopefully) ever being a victim of elitists and others who think it is their role to police others gameplay (again, such players are often ToS breakers through their use of DPS monitoring scripthook programs).

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