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  1. #1
    Player
    niko1415's Avatar
    Join Date
    Jun 2015
    Posts
    5
    Character
    Kaguya Ouka
    World
    Diabolos
    Main Class
    Scholar Lv 80
    People do MSQ roulette for different reasons, right?
    Like tome farming or leveling. I have yet to see someone slow crawl prae and have a lovely 8-person chat in an instance.

    If the reason people "fish" for certain instances is because they want A or B, and you don't take away the reward for completing A or B, then that's just rewarding those kinds of behaviors.
    So why not take away the completion bonus if they leave the instance/kicked from the instance?

    That way, you do not change any of the reward structure or the internals of the instance.
    Not that I think this idea will gain traction, or this idea will get flamed to oblivion.

    But I am getting annoyed by people leaving, and I feel it got worse this time around.
    (0)

  2. #2
    Player
    Jennah's Avatar
    Join Date
    Jun 2017
    Posts
    734
    Character
    Jennah Arhtima
    World
    Ultros
    Main Class
    Ninja Lv 90
    If it were up to me, I'd get rid of MSQ Roulette entirely.

    Don't bother with trusts either.
    Make the actual dungeon parts solo instances.
    You'd only have to lower a few enemy stats and remove a few mechanics (like robots and cannons) to have a single person be able to solo.

    Turn the actually important fights into regular trials. Livia. The Ultima Weapon. Possibly Gaius and Nero.
    Scale the numbers up so they feel actually climactic for new players, but don't otherwise change them much, if at all.
    Stick these fights in the trial roulette, and they'll get run, and fill quickly.
    Done.

    Definitely make Lahabread a solo battle, a la Zenos at level 90. If you're going to re-design a fight completely, do it here - Lahabrea deserves better.

    All the cutscenes, obviously, go in the solo instances, or before unlocking group content. Or after a group victory. You'd even be able to tell Gaius for who you do fight again.
    (0)

  3. #3
    Player
    Lunalepsy's Avatar
    Join Date
    Mar 2016
    Posts
    1,140
    Character
    Yxiah Eruyt
    World
    Balmung
    Main Class
    Red Mage Lv 90
    I want to skip my cutscenes!
    (1)

  4. #4
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,806
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    They should both give the same exp. bonus. Prae is so easy just one big pull and rest is no challenge just walk from one cutscene to another. Castrum There is a lot of big pulls and way harder than Prae to do. To me Castrum should always gave the biggest bonuses.
    (1)

  5. #5
    Player
    AbysmalDuck's Avatar
    Join Date
    Dec 2021
    Posts
    120
    Character
    Abysmal Duck
    World
    Adamantoise
    Main Class
    Black Mage Lv 90
    I feel like when people don't want to do the roulette as intended and just complain about it, they should just delete it. Don't want to be happy with what is given? Do without then.
    (1)

  6. #6
    Player
    Xuled's Avatar
    Join Date
    Oct 2011
    Posts
    233
    Character
    Celica Yascaret
    World
    Famfrit
    Main Class
    White Mage Lv 70
    No thanks. It's actually setup quite well as it is. Need tomes? Fish for Castrum. Need EXP? Fish Prae. No fixes required honestly.
    (1)

  7. #7
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    They should probably at this point make Castrum and Prae solo instances, and then rework/remove a number of roulettes.

    1. Move all mandatory dungeons for MSQ into MSQ Roulette, give them all the CM bonus exp amount combined with the 50/60/70/80 roulette bonus exp amount.
    2. Remove Leveling Roulette, rename the 50/60/70/80 roulette to Optional Dungeon Roulette, put in all dungeons not needed to beat MSQ in it, and give it the Leveling roulette bonus exp amount.

    There, we've fixed MSQ Roulette and done away with the ridiculous naming scheme for the level cap dungeons. Not to mention this makes it so all mandatory dungeons, meaning Snowcloak, ARF, Sohm Al, The Burn, etc. are all in one roulette so there's a lot more variety. And organizes all the optional stuff into another roulette so it's easier to find people for some of the roulettes (it can be hell to find people for the capstone dungeons).
    (1)
    Last edited by RyuDragnier; 01-24-2022 at 04:49 AM. Reason: Added more text.

  8. #8
    Player
    Floortank's Avatar
    Join Date
    Dec 2016
    Posts
    903
    Character
    Kaska Onerys
    World
    Balmung
    Main Class
    Dragoon Lv 90
    If they make them the same exp, everyone will quit Praetorium. Honestly a terrible suggestion OP and everyone parroting it.
    (3)

  9. #9
    Player
    Daeriion_Aeradiir's Avatar
    Join Date
    Jul 2014
    Posts
    601
    Character
    Daeriion Aeradiir
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Floortank View Post
    If they make them the same exp, everyone will quit Praetorium. Honestly a terrible suggestion OP and everyone parroting it.
    Not really. Prae takes about 45mins or so on average, and Castrum takes around 25-30.
    Leaving Prae means you'd eat a 30min penalty, meaning it'd take longer to leave Prae, wait out the 30min queue, wait out the queue timer (which can be a while if you're a dps), then do Castrum, when you could save time in comparison by just finishing the Prae. That all even assumes you'd get Castrum on the 2nd queue, when you could just get Prae again, adding another 30+min timeblock to the time it took you to 'complete' your MSQ roulette for the day.

    People only fish for Prae because of the fact the reward is also far larger, thus there's an enticement to do so. Someone only looking for the exp from MSQ roulette won't care to try and fish Castrums if they had the same EXP, unless they really wanted to try and gamble and had a ton of crafting/non instance stuff to do in between each failed gamble so that they're never 'wasting' any time waiting out the penalties.
    (2)
    Last edited by Daeriion_Aeradiir; 01-24-2022 at 06:52 AM.

  10. #10
    Player
    Sarevok_Thordin's Avatar
    Join Date
    Mar 2017
    Posts
    446
    Character
    Sarevok Thordin
    World
    Brynhildr
    Main Class
    Red Mage Lv 100
    I'm still praying for prae.
    (1)

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