Equalizing rewards will just make people drop Praetorium for the faster duty. Getting rid of Castrum defeats the point of a roulette. Making cutscenes skippable creates an unfriendly newbie experience.
Speaking from personal experience, Praetorium sucked ass back when I was a sprout and the cutscenes were skippable. No one said a word to me, skipped the first mob, I got killed for attacking the mob, and got stuck at the start. Then the group killed the first boss before I could even get there. This is supposed to be the moment my character is praised by the plot for outstanding heroism, and I'm stuck at the front door because I didn't know this dungeon has an hour of cutscenes everyone else saw before.



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