how the hell would formless fist work since most of those skills are trapped behind other skills. it would not work for monk without dumming the job down, its aoe maybe but still formless fist exists soExcept you are wrong about monk as well.
Monk DPS, outside of OGCD's has essentially two phases. The Buff Phase and the DPS phase.
The buff phase could entirely be done via the flank if Demolish was changed to a flank move rather than a rear move and Snap Punch was changed to a Rear move instead of a flank.
Resulting in the DPS phase being the rear.
With a new rotation that looks like this:
Dragon Kick > Twin Snakes > Demolish (Condensed to 1 button)
Bootshine > True Strike > Snap Punch (Condensed to 1 button), repeat
Dragon Kick > Twin Snakes > Demolish
All your buffs line up.
“Theirs really not much you can change with the MCH”
-Live letter 66, 9/17/21
Where is the ambition?
Perfect Balance only exists right now as a burst phase and could do with a more engaging replacement and Form Shift could revert back to cycling through the various forms. Neither source of "Formless Fist" is a serious barrier to compressing the Monk's weaponskills.
Form Shift QoL change be reverted back to how it was seems reductive just to for the sake of condensing, Perfect balance is a burst phase and can be reajdusted to disregard Twin demo and the aoe resetting twin at FpF, having said all this MNK is still a bad example as ur never doing the same 1-2-3 twice so itll require to either be dumbed down and have a designated debuff/buff rotation or just leave MNK be focus on other skills that are bloat like the fists or role skills or its 3 Buff skills rather than trying to simplify its current rotationPerfect Balance only exists right now as a burst phase and could do with a more engaging replacement and Form Shift could revert back to cycling through the various forms. Neither source of "Formless Fist" is a serious barrier to compressing the Monk's weaponskills.
“Theirs really not much you can change with the MCH”
-Live letter 66, 9/17/21
Where is the ambition?
Wrong. The Monk weapon skill cycle repeats every 18 gcds as you alternate Dragon Kick and Boot Shine every Opo-Opo Form and Twin Snakes and True Strike every Raptor while Coeurl Form has Demolish alternate with 2 Snap Punches:Form Shift QoL change be reverted back to how it was seems reductive just to for the sake of condensing, Perfect balance is a burst phase and can be reajdusted to disregard Twin demo and the aoe resetting twin at FpF, having said all this MNK is still a bad example as ur never doing the same 1-2-3 twice so itll require to either be dumbed down and have a designated debuff/buff rotation or just leave MNK be focus on other skills that are bloat like the fists or role skills or its 3 Buff skills rather than trying to simplify its current rotation
1 2 3 4 5 6 1 2 6 4 5 3 1 2 6 4 5 6
Turned into a 2 button combo this becomes:
1 1 1 2 2 2 1 1 2 2 2 1 1 1 2 2 2 2
The rotation is far from as free form or complex as you believe.
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