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  1. #121
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by LittleImp View Post
    Pressing separate buttons adds an additional layer of execution the game sorely needs. Most content is already braindead scripted, imagine having to do it while only pressing one button over and over again. People already rejected the changes to healer that have you doing just that.

    We might as well put one button on DDR mats or guitar hero controllers at this rate.

    Next people will be asking "why cant we just automate the game?".
    The problem doesn't lie with 111 or 123 but the quite bland class/encounter design in general. There is rarely tactics evolved, just pure memorisation a la Simon says.
    (2)

  2. #122
    Player
    MsQi's Avatar
    Join Date
    Mar 2018
    Location
    Gridania
    Posts
    2,121
    Character
    X'lota Qi
    World
    Lamia
    Main Class
    Bard Lv 100
    Quote Originally Posted by Daeriion_Aeradiir View Post
    Ayy, pale skin Xaela partners!



    Simple.

    make combo chain buttons for each combo. for example, SAM currently uses 6 buttons for its current GCD rotation buttons:
    -hakazae
    -Jinpu
    -Shifu
    -gekko
    -Kasha
    -yukikaze

    There are 3rd party add-ons out there I've seen videos of that condense all three combos into just 3 buttons: gekko combo, Kasha combo, Yukikaze combo. bam, 3 buttons of pointless bloat saved.

    Meikyo Shisui
    (3)
    "A good RPG needs a healthy dose of imbalance."
    https://www.youtube.com/channel/UCuC365vjzBFmvbu6M7dB80A

  3. 02-17-2021 10:13 PM

  4. #123
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by Daeriion_Aeradiir View Post
    Ayy, pale skin Xaela partners!



    Simple.

    make combo chain buttons for each combo. for example, SAM currently uses 6 buttons for its current GCD rotation buttons:
    -hakazae
    -Jinpu
    -Shifu
    -gekko
    -Kasha
    -yukikaze

    There are 3rd party add-ons out there I've seen videos of that condense all three combos into just 3 buttons: gekko combo, Kasha combo, Yukikaze combo. bam, 3 buttons of pointless bloat saved.
    sounds fine but how would Meikyo Shisui work?
    (3)
    “Theirs really not much you can change with the MCH”
    -Live letter 66, 9/17/21

    Where is the ambition?

  5. #124
    Player
    Shin96's Avatar
    Join Date
    Feb 2021
    Posts
    540
    Character
    Revon Ackerman
    World
    Spriggan
    Main Class
    Dragoon Lv 90
    I can't imagine how boring this would be. It already is excrutiatingly mundane to press 1-2-3 over and over again. This is becoming a joke at this point. (Especially for me as a DRK).

    I don't think PVP is the right template to use here. They should think about wether or not this is sustainable for 2 years until the next expansion.
    (1)

  6. #125
    Player
    Feronar's Avatar
    Join Date
    Apr 2019
    Posts
    314
    Character
    Feronar Bloodfang
    World
    Kraken
    Main Class
    Viper Lv 100
    I personally would like 1 2 3 combos removed entirely, or at least have them only on 1 or 2 jobs. I don't like how *every* melee DPS and tank job has them (Machinists have them as well), it's lazy and boring. WoW has 19 tank or melee DPS specs, and as far as I know not a single one relies on 1 2 3 combos.
    (3)

  7. #126
    Player
    Missbone's Avatar
    Join Date
    Sep 2013
    Posts
    594
    Character
    Fiona Silverstorm
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    Im also not a big fan of the Combo system in this game, no matter if its just the one button solution or not. People complain about a mindless one button smasher. But the truth is that even with 3 keys you repeat the same rotation over and over again, you just need more space. Instead of giving you a choice how to build your rotation and adapting things to your play style its already premade and you only have to follow it and push a few other buttons here and there from time to time (for example interrupt, Def CDs or Ressurect).

    Maybe an additional option for players who prefer the pvp interface would be nice, giving you the choice if you want to use the standart version or the compact pvp version for the different actions.
    (1)

  8. #127
    Player
    Fukuro's Avatar
    Join Date
    Sep 2013
    Posts
    764
    Character
    Oneiron Fuchs
    World
    Ragnarok
    Main Class
    Archer Lv 90
    Quote Originally Posted by Shin96 View Post
    I can't imagine how boring this would be. It already is excrutiatingly mundane to press 1-2-3 over and over again. This is becoming a joke at this point. (Especially for me as a DRK).

    I don't think PVP is the right template to use here. They should think about wether or not this is sustainable for 2 years until the next expansion.
    i‘d support a 1-1-1 combo over and 1-2-3 combo if we would get new skills that would make gameplay more exciting or older skills again. i‘m just a little stressed sometimes when a new expansion comes a long with new skills that older ones get killed off. (scholar flashbacks)
    (0)

  9. #128
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,079
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Shin96 View Post
    I can't imagine how boring this would be. It already is excrutiatingly mundane to press 1-2-3 over and over again. This is becoming a joke at this point. (Especially for me as a DRK).

    I don't think PVP is the right template to use here. They should think about wether or not this is sustainable for 2 years until the next expansion.
    I actually would be in full support of this if they could use the extra buttons to expand on our current jobs instead of the trend they have where they take away 8 skills when the expansion drops and give us back 3 or 4 at max level.
    (1)

    Watching forum drama be like

  10. #129
    Player
    Myon88's Avatar
    Join Date
    Jul 2015
    Posts
    840
    Character
    Myon Miya
    World
    Tonberry
    Main Class
    Viper Lv 100
    Quote Originally Posted by HotPixels View Post
    I'm not sure what makes you think pressing 123 is more complex than pressing 1, 3 times lol.
    I've always been a little curious about this sentiment when people suggest combo consolidation too. If you're comfortable with the jobs you play, and familiar with a keyboard, pressing 3 different buttons is a negligible increase in difficulty from pressing one button 3 times. This post you're reading now was typed as naturally as breathing, without even thinking about it, and I hit probably 30 different buttons in the process of doing so. If anything, consolidating them makes things harder as it's more difficult to discern what step of a combo you're on, and you lose the option to break a combo on purpose.

    But really, I just find it funny when someone says pressing '111' is the last straw that makes a job too easy, as if '123' wasn't just as easy. I don't have any particular love for autocombos for the above reasons, but could it be that they're equally trivial, and you're just fooling yourself into thinking you're doing more work with the latter?

    If anything, that the bulk of job rotations can be condensed into one button in the first place is the root of the issue. The real solution is not to distract yourself from that fact with a busywork input method, but to design jobs with more complexity, with rotations that have real degrees of nuance and randomness. That would be more difficult of course, but it's the real answer to the problem.
    (1)
    Last edited by Myon88; 02-18-2021 at 04:34 PM.

  11. #130
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,325
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Myon88 View Post
    But really, I just find it funny when someone says pressing '111' is the last straw that makes a job too easy, as if '123' wasn't just as easy. I don't have any particular love for autocombos for the above reasons, but could it be that they're equally trivial, and you're just fooling yourself into thinking you're doing more work with the latter?
    Healers don't seem to be that happy with their 111 rotation o.ô

    However, condensed combos as an option would be nice for the people who want to use them. I would like to have them for Dragoon. But at the same time I have placed the combo for my Dark Knight 3 times on my PvP bar to use it like the 123 combo in PvE.
    (1)

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