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  1. #1
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by LittleImp View Post
    Next people will be asking "why we can't just automate the game".
    Players have tried to macro their rotation for a loooooong time.
    Part of me feels like this 111 idea is a compromise of sorts, but ultimately I find this topic interesting because of the discussion it's hovering around: which is more valuable, executing a more complicated rotation or executing more complicated mechanics.
    (0)

  2. #2
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,079
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by ItMe View Post
    Players have tried to macro their rotation for a loooooong time.
    Part of me feels like this 111 idea is a compromise of sorts, but ultimately I find this topic interesting because of the discussion it's hovering around: which is more valuable, executing a more complicated rotation or executing more complicated mechanics.
    Considering that SE has wanted healers to do more healing and less damage, and the only places where this philosophy actually applies is in savage/ultimates, I don't really trust SE with trying to give us more complicated mechanics.

    Maybe I'm just becoming cynical at this point but any time SE tries to simplify something it usually just ends up making the job more boring and sacrifices job identity for making it accessible to anyone, which is nice for new players but for people who have been playing for years it just results in less interesting and less varied gameplay.
    (4)

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