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  1. #41
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,714
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Wyakin View Post
    STOP TRYING TO MAKE FFXIV SO DUMBED DOWN ITS A ONE BUTTON GAME!
    Not being a button fetishist is not the same as asking the game to be dumbed down.

    This game is incredibly simple because almost every single job is stuck with a fixed rotation you can hardly deviate from, and even those that do have rng like dancer still end up with a 1,2,maybe 3, maybe 4,1,. .. rotation. Having one skill smeared over three buttons is not complex it is bloat that pushes the difficulty of the game to the player having to fight the interface and control system moreso than the actual game.

    Monk is pretty much the only fixed rotation job that is actually complex due to having to juggle between buffs, max damage attacks and maintain positioning, and even if a lazy player were to just fill his entire bar such as the skills loops perfectly he would still have to maintain the positionals.

    This game would gain a lot by not restricting themselves to almost only fixed rotations for most roles. More charger/spender or proc based rotations like Red mage would be welcome.
    (5)

  2. #42
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    Please for those acting like such a change would lead to the sky falling, if they made it a toggleable option then all your fears are avoided. Do not want simplified combos just do not use it.
    (1)

  3. #43
    Player
    LisSquid's Avatar
    Join Date
    Jan 2021
    Posts
    1,366
    Character
    Mother Kos
    World
    Hyperion
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Awha View Post
    Please for those acting like such a change would lead to the sky falling, if they made it a toggleable option then all your fears are avoided. Do not want simplified combos just do not use it.
    I don't want them to be satisfied enough with combos to be able to consolidate them into one button. I'd rather we move in a direction that would make such a function impossible. IE: rethink combos and make them more engaging.
    (6)

  4. #44
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Awha View Post
    Please for those acting like such a change would lead to the sky falling, if they made it a toggleable option then all your fears are avoided. Do not want simplified combos just do not use it.
    yeah, if only it hasnt been seen time and again with things like this that developers will opt for less buttons, with no toggle on/off feature but removed abilities.

    why? because its easiest.
    (9)

  5. #45
    Player
    lolicon09's Avatar
    Join Date
    Apr 2018
    Location
    Mor Dhona
    Posts
    483
    Character
    Chisato Nishikigi
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by MsQi View Post
    Every job's actions can fit on 3 bars.
    This. I still cannot understand where's this so called "button bloat" some people talk about.
    (3)
    When i see a Lalafell character wearing a cute glam

  6. #46
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by lolicon09 View Post
    I still cannot understand where's this so called "button bloat" some people talk about.
    On GNB I not only filled up my 2 crossbars (I think cycling between any more than that is a bit overwhelming with a controller), but also another I made myself which is only accessible by pressing 2 buttons at once on my controller to fill up another 4 slots to use. It's doable, but it took some getting used to. I think some people need to learn how to better configure their setup, but I can also see how it might seem like a lot to look at initially. I do think it helps that instead of just tossing in another skill to use, they are building on some of what is already there and upgrading those skills to save on having extra bar slots.
    (2)
    Last edited by Vahlnir; 01-25-2021 at 11:05 AM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  7. #47
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by lolicon09 View Post
    This. I still cannot understand where's this so called "button bloat" some people talk about.
    i cant fit all my actions on Paladin luckily its only shield bash
    and i have to put LB in a seperate hotbar for GNB and my lightning shot is in a semi awkward spots which i cant fix without using 3 hotbars

    i play controller and id love to have the OPTION to save a couple spots
    (1)

  8. #48
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Duskane View Post
    i play controller and id love to have the OPTION to save a couple spots
    Especially because that extra space makes making hotbars much more flexible, and gives you room for pots.
    (0)

  9. #49
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    damn i forgot about pots even more reason
    (2)

  10. #50
    Player
    ReynTime's Avatar
    Join Date
    Jan 2015
    Posts
    1,677
    Character
    Princess Walk
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by GrizzlyTank View Post
    Not being a button fetishist is not the same as asking the game to be dumbed down.

    This game is incredibly simple because almost every single job is stuck with a fixed rotation you can hardly deviate from, and even those that do have rng like dancer still end up with a 1,2,maybe 3, maybe 4,1,. .. rotation. Having one skill smeared over three buttons is not complex it is bloat that pushes the difficulty of the game to the player having to fight the interface and control system moreso than the actual game.

    Monk is pretty much the only fixed rotation job that is actually complex due to having to juggle between buffs, max damage attacks and maintain positioning, and even if a lazy player were to just fill his entire bar such as the skills loops perfectly he would still have to maintain the positionals.

    This game would gain a lot by not restricting themselves to almost only fixed rotations for most roles. More charger/spender or proc based rotations like Red mage would be welcome.
    Holy crap. this is nearly exactly what I was going to post.
    (1)

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