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  1. #1
    Player
    Myon88's Avatar
    Join Date
    Jul 2015
    Posts
    840
    Character
    Myon Miya
    World
    Tonberry
    Main Class
    Viper Lv 100
    Quote Originally Posted by HotPixels View Post
    I'm not sure what makes you think pressing 123 is more complex than pressing 1, 3 times lol.
    I've always been a little curious about this sentiment when people suggest combo consolidation too. If you're comfortable with the jobs you play, and familiar with a keyboard, pressing 3 different buttons is a negligible increase in difficulty from pressing one button 3 times. This post you're reading now was typed as naturally as breathing, without even thinking about it, and I hit probably 30 different buttons in the process of doing so. If anything, consolidating them makes things harder as it's more difficult to discern what step of a combo you're on, and you lose the option to break a combo on purpose.

    But really, I just find it funny when someone says pressing '111' is the last straw that makes a job too easy, as if '123' wasn't just as easy. I don't have any particular love for autocombos for the above reasons, but could it be that they're equally trivial, and you're just fooling yourself into thinking you're doing more work with the latter?

    If anything, that the bulk of job rotations can be condensed into one button in the first place is the root of the issue. The real solution is not to distract yourself from that fact with a busywork input method, but to design jobs with more complexity, with rotations that have real degrees of nuance and randomness. That would be more difficult of course, but it's the real answer to the problem.
    (1)
    Last edited by Myon88; 02-18-2021 at 04:34 PM.

  2. #2
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,325
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Myon88 View Post
    But really, I just find it funny when someone says pressing '111' is the last straw that makes a job too easy, as if '123' wasn't just as easy. I don't have any particular love for autocombos for the above reasons, but could it be that they're equally trivial, and you're just fooling yourself into thinking you're doing more work with the latter?
    Healers don't seem to be that happy with their 111 rotation o.ô

    However, condensed combos as an option would be nice for the people who want to use them. I would like to have them for Dragoon. But at the same time I have placed the combo for my Dark Knight 3 times on my PvP bar to use it like the 123 combo in PvE.
    (1)

  3. #3
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,079
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    Just a personal anecdote, but when I play Red Mage and Gunbreaker I have my melee/Gnashing Fang combo tied to shift 5-7 because those are the only only spots I have room to fit them without putting them at a super awkward keybind like ctrl 8-0. Having those combos tied to 1 button would make things a lot less annoying for me because I wouldn't miss the key combos on accident occasionally while dodging mechanics and it would free up more space for extra skills.

    Having those combos be 3 buttons doesn't make the job any harder, it just makes it more annoying to play comfortably for people like me who prefer to keep my main skills easily hittable but can't because certain jobs have too many main skills to bind.
    (1)

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  4. #4
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Dogempire View Post
    Just a personal anecdote, but when I play Red Mage and Gunbreaker I have my melee/Gnashing Fang combo tied to shift 5-7 because those are the only only spots I have room to fit them without putting them at a super awkward keybind like ctrl 8-0. Having those combos tied to 1 button would make things a lot less annoying for me because I wouldn't miss the key combos on accident occasionally while dodging mechanics and it would free up more space for extra skills.

    Having those combos be 3 buttons doesn't make the job any harder, it just makes it more annoying to play comfortably for people like me who prefer to keep my main skills easily hittable but can't because certain jobs have too many main skills to bind.
    GNB already has a consolidated combo on one button, Continuation.
    Fact that people always overlook this just shows that consolidating a combo into one button does just reduce it to merely one button, and negates the fact that it's a combo.

    I don't want every job to end up like a healers Glare/Broil/Malefic spam.
    (4)

  5. #5
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,079
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Seraphor View Post
    GNB already has a consolidated combo on one button, Continuation.
    Fact that people always overlook this just shows that consolidating a combo into one button does just reduce it to merely one button, and negates the fact that it's a combo.

    I don't want every job to end up like a healers Glare/Broil/Malefic spam.
    And yet every expansion we end up losing skills and getting some back because people want new expansion skills, but we're simply at the limit of how many skills we should have.

    Maybe if they could actually consolidate the amount of keybinds we have instead of outright deleting skills, we could finally have an expansion that actually builds on the job we played last expansion instead of one where half our skills magically disappear overnight.

    Or they could just delete the entire Gnashing fang combo to make room for some new Endwalker gimmick for the Gunbreaker job, which is probably what's going to actually happen if they don't consolidate anything.
    (1)

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  6. #6
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,680
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 98
    Quote Originally Posted by Quintessa View Post
    I'm now confused about the thread calling for more button reduction..

    actually sometimes you people here confuse me. You want one thing and then you don't want that thing. x_x;;
    It's almost like there is more than one person posting what they'd like to see in FFXIV.

    Quote Originally Posted by MsMisato View Post
    **snippity snip** ... but honestly you want one button combos you can setup a macro in the game. in facto you can almost do a complete rotation with the macro system on certain jobs.
    This the best response to the original post. If you want to have your combos on one button, make a macro. If you don't know how, ask. I'll be happy to help you!

    I'm not sure what makes you think pressing 123 is more complex than pressing 1, 3 times lol.
    I don't think it's a question of complexity. An individual can push either rotation just as easily.

    In my mind, it's a matter of how engaging it is to push one three times versus one, two, three. I'd argue that pushing one, two, three holds my interest more. I'm moving my finger from one button to another while keeping track of which ability I should be pushing the button for next.

    Meanwhile, pushing one button repeatedly becomes tedious because there is little finger movement, no ability tracking, and no decision making.
    (4)

  7. #7
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    PVP kits are simplified versions of PVE so it makes sense to strip away a few layers and mechs

    As for the topic, it would be weirdly specific on which jobs get it since most rotations arent a simple 1-2-3 no job has that much of a mundane rotation (besides MCH), DRG need to branch out for disembowel and chaos, Ninja with there Huton extention in armor break, MNK is all over the place, SAM would be entirely pointless as its too fluid. This would only benefit GNB rotations, MCH rotation, mayybe DNC which is only 1 button, RDM physical finisher and most of the aoes.
    (0)
    “Theirs really not much you can change with the MCH”
    -Live letter 66, 9/17/21

    Where is the ambition?

  8. #8
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by LittleImp View Post
    Pressing separate buttons adds an additional layer of execution the game sorely needs. Most content is already braindead scripted, imagine having to do it while only pressing one button over and over again. People already rejected the changes to healer that have you doing just that.

    We might as well put one button on DDR mats or guitar hero controllers at this rate.

    Next people will be asking "why cant we just automate the game?".
    The problem doesn't lie with 111 or 123 but the quite bland class/encounter design in general. There is rarely tactics evolved, just pure memorisation a la Simon says.
    (2)

  9. #9
    Player
    Shin96's Avatar
    Join Date
    Feb 2021
    Posts
    540
    Character
    Revon Ackerman
    World
    Spriggan
    Main Class
    Dragoon Lv 90
    I can't imagine how boring this would be. It already is excrutiatingly mundane to press 1-2-3 over and over again. This is becoming a joke at this point. (Especially for me as a DRK).

    I don't think PVP is the right template to use here. They should think about wether or not this is sustainable for 2 years until the next expansion.
    (1)

  10. #10
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,079
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Shin96 View Post
    I can't imagine how boring this would be. It already is excrutiatingly mundane to press 1-2-3 over and over again. This is becoming a joke at this point. (Especially for me as a DRK).

    I don't think PVP is the right template to use here. They should think about wether or not this is sustainable for 2 years until the next expansion.
    I actually would be in full support of this if they could use the extra buttons to expand on our current jobs instead of the trend they have where they take away 8 skills when the expansion drops and give us back 3 or 4 at max level.
    (1)

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