this is the current system minus clicking. how does it support RMT anymore than the current system? The timer still applies as it currently does.That won't solve anything. Again, that's just another way for the RMT sites to plop 50 of them down at each plot and swarm the market.
You have really only one option: If the plot is not available, the price is not visible to anyone. It doesn't matter if the plot is vacant and the random timer is going or if the timer to demolish is going or whatever. For all you know, "FizzWidget Whatsit" still owns it until all timers run out - or whatever the person's name was.
The key is, and this is where I get a bit frustrated with some of the other people, you don't know the status of that timer.
If the gil number is up there, you know the timer is "sufficiently short" that you can plop a bot there, script the entire process, and hope that, the instant the plot becomes available, your script is the first one to hit.
Without that knowledge, you could be there six months and not know.
With a lottery + timer, each human and/or bot can only register once. The game chooses one person with no reliance on the number of clicks. Just proximity and whoever holds one lottery ticket. It's far better than what we have now.The key is, and this is where I get a bit frustrated with some of the other people, you don't know the status of that timer.
If the gil number is up there, you know the timer is "sufficiently short" that you can plop a bot there, script the entire process, and hope that, the instant the plot becomes available, your script is the first one to hit.
Without that knowledge, you could be there six months and not know.
A plot that is open for 6 months is worse than a 45 day demolition timer.
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