Quote Originally Posted by Yuella View Post
I would love them to include branching paths with optional bosses, and you get more reward if you clear the dungeon with all optional bosses killed.
The issue with this would be.. once the rewards were no longer relevant (IE a new dungeon came out with more gear, everyone's gotten the cosmetic/minion/mount rewards) from those branching paths... no one would do them anymore, it'd just be the fastest path to the end for tomestones. And then the problem would crop up in Duty Finder: someone doing it for the first time vs 3 people who have already mined the optional paths for the rewards and don't need them means that the new person gets pushed down the straight path much like how sprouts would get pushed to skip cutscenes in Castrum and Prae until the Devs made the cutscenes unskippable.