since we didnt get a deep dungeon this expansion the game needs somthing for 4 man and if its too hard than do a 8 man as not even raids feel tickle my explorative need to physically raid somthing that isnt a platformI know they will never do this, but to me the dungeons designed to be part of roulettes are never going to be harder since a lot of players who don't care for challenge just run them as a chore and therefore the game needs a SEPARATE dungeon type designed to be cleared with a fixed/pre-made party.
My dream would be if they added dungeons like that across different levels before the "endgame" as well, like, say, you do "Shposhae", an ilvl 25 dungeon that requires 4-8 players and in addition to some mats and minion you also get leveling gear that lasts your low level alt job all the way to 49 or something.
I don't think this game should keep saving the "real" pvm content for after a new player spent 100+ hours getting used to complete faceroll and not being asked to put effort into understanding how to play their jobs.
“Theirs really not much you can change with the MCH”
-Live letter 66, 9/17/21
Where is the ambition?
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