Quote Originally Posted by Vyrerus View Post
Just go diving into forum posts from early 2014, if they're still around. You'll see this sort of post echoed every time this is brought up, because it's brought up a lot, and the situation's not going to change. Pharos Sirius came out, the people on these forums at the time issued a mass outcry about its difficulty, and it got nerfed a couple of months later, just prior to Tomes of Philosophy being nixed.

At the time, Pharos Sirius was part of the high end roulette for weekly capped tomes. It was harder back then. If you think it's still more fun, in spite of being a 9 minute roflstomp... I don't know what to tell you.
if u think the alternative to not even attempt to test the players skill in the only 4 man content in ShB, having less of them than in ARR, thats whatever. idk and idc if it was too hard
thats in the past, dungeons should at the very least be interesting to play having less means itll be harder to make a good one to not bore people and they completely flooped on that by disregarding any engagement with the bosses starting to wane and become repetitive. it would do the game zero damage to make them even slightly more unque disregarding the past