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  1. #1
    Player
    Wolfsbane706's Avatar
    Join Date
    Dec 2015
    Location
    Limsa Lominsa
    Posts
    160
    Character
    Kaplan Zereort
    World
    Marilith
    Main Class
    Summoner Lv 82
    Quote Originally Posted by DrWho2010 View Post
    dungeons are supposed to be get in, get out though. I don't want to be spending upwards of 45 minutes in one.
    This attitude here pretty much sums up why dungeons are designed the way they are.
    (11)
    Kaplan Zereort, the Forever Penniless
    Meredith Cross, the BunBun Tank
    Himeko Murata, the Pantsless HealerGreen DPS

  2. #2
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by Wolfsbane706 View Post
    This attitude here pretty much sums up why dungeons are designed the way they are.
    Putrid to say the best thing about dungeons is that they are quick....i dont "play" anything to get it over with. and people always act like we desire Dungeon savage (which is a fun concept) but Yoship literally said they will never make hardcore content for a 4 man ALL WE ASK is that they make them interesting add a few mechs add some curvballs why bother playing anything if its just to get out quicker.
    (8)
    “Theirs really not much you can change with the MCH”
    -Live letter 66, 9/17/21

    Where is the ambition?

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