Quote Originally Posted by DrWho2010 View Post
dungeons are fun the first few times sure. after that, when it gets into the hundreds of times, you value efficiency more than fun. of course this is also dependent on how long one has been playing the game.
Yet something like that shouldn't be a excuse to get lazy with the design of things. I am not asking for Rocketscience here, i am merely suggesting to keep People on their Toes instead of every Dungeon being the same snoozefest over and over again.

Also keep in mind that even with changes like this, you can still figure things out on how to clear it asap, it just means that you need to start over figuring it out, with the possibility of maybe having to spent some extra minutes, which is but a small price to pay.