As the title says, why can't we place items on lofts? Great that we can have lofts, but we can't put anything on them. What's the point?
As the title says, why can't we place items on lofts? Great that we can have lofts, but we can't put anything on them. What's the point?
May life bring you joy!
Lofts are a bug, so they shouldn't really be there anyway. That said, you can put stuff in lofts using the wall glitch.
You can place tabletop items directly on them, however they do not count as flooring, so anything tied to the floor would require the use of glitches to get them up to the loft level. Perhaps someday we'll get more advanced placement options so placing things is less of a chore.
I still wait for the day when all items are tagged "tabletop". Until then there are ways to work around this limitation (floating, storage glitch, etc.). You can at least put tabletop items on the lofts - which is nice.
"Pray return to the workshop room."
I'm seriously hoping for the same thing. And also increase the decoration cap.
Pokes...♥
I think its just way too much code for lofts to be considered as a floor and can is something that isnt a primary concern currently. Maybe someday we will get a proper working lofts but until then yeah, glitches is your thing.
No, it really isnt. You just need a collider on the top surface of the loft, and that collider has the exact same tag as the floors. And changing a tag is pretty much just changing a word coding wise. And making a collider is simply drawing an invisible box the size that you want. At least, it would be that simple if the game was programmed correctly from the get go. My guess is this is remnant spaghetti code they have to deal with.
They just need to make everything tabletop. It is possible for furniture to have multiple tags to them. Take the Aquariums, they are tables, tabletop, and interactive. So it is quite possible to do so. It's more of whether SE wants to put in the effort to do it. If they are worried about people going out of bounds, well that already happens.
Also "Z axis" access! The thing I want most...
They still have to overcome code issues.
I was surprised the new Macaroon Cushion is classified as Tabletop but acts like a chair. Perhaps it's not the most elegant of chairs for a loft but it's a start. Perhaps they'll be able to do it with more items normally classified as Furnishings in the future.
In the meantime, we still have the floating glitch to work with so we can give the appearance of furnishing being on the lofts. It's not that hard to do with a little practice and convenient that the Wooden Loft allows us to float multiple items at the same time as a group. Make use of the tools we do have while SE works on improving the system.
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