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  1. #11
    Player
    Kearion's Avatar
    Join Date
    Sep 2018
    Location
    Limsa
    Posts
    20
    Character
    Lune Highwind
    World
    Mateus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Minarisweet View Post
    im sure many more "casual" players go through this as well .
    Hard disagree there. I've been playing since ARR launch, and am pretty dang casual these days (maybe two hours a night) and I rarely ever run out of things to do between patches. Roulettes are a fun easy source of daily income, and I have access to savage and extreme fights if I want a challenge. There's also tons of horizontal progression content like hunts, Eureka, Relics and so on. If there was any more "required" daily stuff it would easily be overwhelming for people who don't spend hours a day playing.
    (2)

  2. 01-20-2021 05:43 AM

  3. #12
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Personally I'd like to see more content that is designed to be 'middle of the road'. Somewhat difficult, but easy to just jump into/designed for a small group of players.
    (15)

  4. #13
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    Blue mage exists if you dare. It’s way more fun than the forums think.
    (7)

  5. 01-20-2021 05:55 AM

  6. #14
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by EnigmaticDodo View Post
    100% This. The content is a nice diversion. I was genuinely surprised how much I enjoyed it and how fun it was. Just goes to show that you should take your own opinion instead of everyone elses.
    I would 100% disagree, but it's probably just not my thing. Just like healing isn't my thing. If people enjoy something then they should do so and not worry about what others think.
    (5)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  7. #15
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Extremes and unreal are fun, have you done those?
    (1)

  8. #16
    Player
    lalin's Avatar
    Join Date
    Jun 2017
    Posts
    178
    Character
    Rina Tsukimori
    World
    Odin
    Main Class
    Arcanist Lv 100
    i strongly agree here , i wish we had harder dungeon modes , like hard/extreme dungeons . also more content like The Great Hunt trial i really loved it and more soloable content would be nice i understand some people will disagree because (it's an mmo) but blue mage's Masked Carnivale is extremely fun and soloable so more stuff like that would be great.
    (3)

  9. #17
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by van_arn View Post
    Blue mage exists if you dare. It’s way more fun than the forums think.
    Fair point. I did like what I experienced as BLU.
    (4)

  10. #18
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    To be frank, this expansion started strong and they had good ideas. The reason this end game is so bad now is because those ideas didn't get implemented properly, and we had an overly long 5.2-5.3 because of COVID. Also this was the expansion where they finally pushed crafting pretty hard, and succeeded at the onset. The only problem is that the later waves of Ishgard became just as stale as doing bazja, and they made crafting such a painful mess to do for anyone who isn't penta-melded that they might as well not even be doing it.

    I mean, I'm fine with hard end-game crafts that someone can do to sell on the market, but the way they did skybuilder stuff, even the dedicated crafters are getting tired grinding hours on end.

    Oh yeah, if you are wondering why I am mentioning crafting, that is also why end game combat content is stale. They dedicated resources to ishgard restoration as an event and sort of got themselves divided between that and bazja.
    (8)

  11. #19
    Player
    DarkDaifuku's Avatar
    Join Date
    Jul 2018
    Posts
    74
    Character
    Azuki Daifuku
    World
    Excalibur
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by EtherRose View Post
    If only they added something like TERA's alliance system into FFXIV. TERA had 3 alliance's which you could choose from just like FFXIV has the 3 Grand Companies. The alliance system composed of maps/areas where you would do alliance quests such as killing mobs, gathering and fetch quests. You would get alliance points you could use to trade for stuff. There was also PvP allowed. And of the weekends there were big PvP battles to storm each other's base/camp for awards. So basically just think about Eureka/Bozja but split up into 3 big parties on a PvP enabled map(s) while doing quests and stuff. Thing is, i dont think a PvE/PvP map would be in their specialty.
    I miss TERA combat styles and their glamours, quitted around KDHM because how unbalanced it became and the salty, which is one thing the XIV did a lot better.
    Still, I agree on wishing our PVP is more like TERA.
    (1)

  12. #20
    Player
    Loyd64's Avatar
    Join Date
    Jan 2016
    Posts
    22
    Character
    Soliana Darkuna
    World
    Adamantoise
    Main Class
    Paladin Lv 80
    I think atm we mainly need a better option at repeatable content as a good middle ground between patches.
    Maybe something like some people have suggested, unreal dungeons, heck add unreal raids too.
    Think about doing satasha but scaled up with your full kit. Even if it's still easy as heck, simply being able to use more then 4 skills in satasha could spice it up just enough, then do the same for Crystal tower or heck even alex, and other trials that most forget about, like ultros and Greg.
    Maybe a weekly dungeon and raid?
    Like one week its unreal snowcloak and alex 3[pepsiman], then the next its sohm ahl hard, and world of darkness.
    (5)

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