Page 13 of 13 FirstFirst ... 3 11 12 13
Results 121 to 128 of 128
  1. #121
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    Quote Originally Posted by MilkieTea View Post
    Oh, that was moreso a comment on how a lot of others in DNGNs in my experience have complained abt tanks.
    My suggestion is to stop caring and just tank. People are quick to latch onto anyone else being the problem.

    Don't worry about outing yourself as a new tank, either; if people don't like something, let them tell you. Stay undercover as long as you can, run dungeons repeatedly, and eventually you'll be able to make it all the way through without someone spotting you as new.

    Don't underestimate your party's ambivalence. Most of them just want to get in and get out; use that to your advantage and strive to be the most invisible, unseen tank you can possibly be while learning the content. Not great, not bad. Just there.

    Do your homework, though; read tooltips, a guide or two. Don't get too deep into guides until your tank is caught up to your other roles.
    (1)

  2. #122
    Player
    Floortank's Avatar
    Join Date
    Dec 2016
    Posts
    902
    Character
    Kaska Onerys
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Reality check to the merciless votekickers out there.

    1) It's very fast and easy to get to 80 without doing much level appropriate content along the way.

    2) Rotations get pretty complicated by 80. The correct thing isn't readily apparent and as people have pointed out, the game badly needs some tutorials.

    3) People think they can learn their jobs by just playing them, so they queue into dungeons at 80 to try to get good. This is not unreasonable.

    4) Its reasonable to feel like you can sort out the ever-changing way the abilities work at 80, rather than trying to learn and relearn your rotation every ten levels. Dragoon and Summoner in particular change a lot every ten levels from 50 onward.

    Yeah, it is annoying to have someone pull small groups, or to fail to use their AOEs, but everyone in this game is at a different stage of learning and if the FFXIV community deserves its reputation as a good one, then it is up to us to show mercy to these people and try to educate them.
    (2)
    Last edited by Floortank; 01-28-2021 at 06:21 PM.

  3. #123
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Floortank View Post
    Reality check to the merciless votekickers out there.

    1) It's very fast and easy to get to 80 without doing much level appropriate content along the way.

    2) Rotations get pretty complicated by 80. The correct thing isn't readily apparent and as people have pointed out, the game badly needs some tutorials.

    3) People think they can learn their jobs by just playing them, so they queue into dungeons at 80 to try to get good. This is not unreasonable.

    4) Its reasonable to feel like you can sort out the ever-changing way the abilities work at 80, rather than trying to learn and relearn your rotation every ten levels. Dragoon and Summoner in particular change a lot every ten levels from 50 onward.

    Yeah, it is annoying to have someone pull small groups, or to fail to use their AOEs, but everyone in this game is at a different stage of learning and if the FFXIV community deserves its reputation as a good one, then it is up to us to show mercy to these people and try to educate them.
    Reality check is if they're clueless enough to provoke two people in the party to kick them, then they get stonewalled. At 80, the margin of acceptable cluelessness -- while generous -- is going to be less than that of 50.

    A great community (by the way) does not mean the community will put up with any and everything.
    (13)
    Last edited by van_arn; 01-28-2021 at 06:42 PM.

  4. #124
    Player
    Mahoukenshi's Avatar
    Join Date
    Jul 2019
    Location
    Gridania
    Posts
    363
    Character
    Altina Schwarzer
    World
    Twintania
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by van_arn View Post
    My suggestion is to stop caring and just tank. People are quick to latch onto anyone else being the problem.

    Don't worry about outing yourself as a new tank, either; if people don't like something, let them tell you. Stay undercover as long as you can, run dungeons repeatedly, and eventually you'll be able to make it all the way through without someone spotting you as new.

    Don't underestimate your party's ambivalence. Most of them just want to get in and get out; use that to your advantage and strive to be the most invisible, unseen tank you can possibly be while learning the content. Not great, not bad. Just there.

    Do your homework, though; read tooltips, a guide or two. Don't get too deep into guides until your tank is caught up to your other roles.
    And you misunderstand the whole anxiety issue. It's easy to say "stop caring and just do your job / stop worrying". The deal for many - actual - anxious people is: They are likely quite aware of all that. They are aware that in retrospec all nervousness and panic was exaggerated. Depending on which degree the "anxiety" is, you just can't control it. You can self-suggest yourself it's fine, but it may or may not be enough. For "outsiders"/bystanders, the whole deal with anxiety seems quite absurd (and sometimes so it feels for the persons affected ironically), yet if it were for them so easy to dismiss, they would easily be able to "cure" themselves.

    But I agree, normally all nervousness lessens or can disappear over time. Mistakes happen, especially if you don't run (or want to) run each dungeon ad nauseum, and nobody will likely care in the long run.
    (2)
    Just a proud bad-skilked player

  5. #125
    Player
    MilkieTea's Avatar
    Join Date
    Dec 2020
    Location
    Interdimensionality
    Posts
    2,134
    Character
    C'erise Vanesse
    World
    Maduin
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Mahoukenshi View Post
    And you misunderstand the whole anxiety issue. It's easy to say "stop caring and just do your job / stop worrying". The deal for many - actual - anxious people is: They are likely quite aware of all that. They are aware that in retrospec all nervousness and panic was exaggerated. Depending on which degree the "anxiety" is, you just can't control it. You can self-suggest yourself it's fine, but it may or may not be enough. For "outsiders"/bystanders, the whole deal with anxiety seems quite absurd (and sometimes so it feels for the persons affected ironically), yet if it were for them so easy to dismiss, they would easily be able to "cure" themselves.

    But I agree, normally all nervousness lessens or can disappear over time. Mistakes happen, especially if you don't run (or want to) run each dungeon ad nauseum, and nobody will likely care in the long run.
    THIS! When I tanked I liked tanking. It was fun! But I was hyper aware of every little thing I did that could be perceived by others as wrong. If I went into the wrong room in Haukke manor, I thought about that for at least 10 minutes before I was too absorbed into a fight to think about it, and then afterwards I thought about it again. If I died to a tankbuster that was easy to dodge I felt like everyone was judging me, yelling at their screens. After tanking I'm sweaty palmed, shaky, heartbeat is rocketing, etc etc. But i enjoy the gameplay mechanics and lore behind tanks, so I deal. I wish i could pop a med and make it all better, or tell myself "theyre not actually thinking that about you, calm down" but alas, not that easy.
    (1)
    Off-Topic Discussion Megathread: https://forum.square-enix.com/ffxiv/threads/434886-Off-Topic-Discussion-Megathread
    Quote Originally Posted by Stormpeaks View Post
    No thanks. Housing is fine as it is

  6. #126
    Player
    Quintessa's Avatar
    Join Date
    Jun 2020
    Posts
    528
    Character
    Saturn Vitrell
    World
    Famfrit
    Main Class
    Marauder Lv 18
    What sucks about others anxiety is how they project it onto others.
    Know when youve come across an individual that can aid you in quelling the effects of your anxiety.

    Ive been there myself. My anxiety, atleast with tanking, was bad. I would freeze at the start. It took one healer to make it all go away. Im a crazy dare devil tank now, I fear no one and no mobs.
    (3)

  7. #127
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    I had to instruct someone in AoE before. There were 8 mobs and they were playing rdm and casting their single target spells because "it did more damage."

    I had to explain to them ~500 potency x 1 target is significantly less than 300 potency x 8 targets.

    Math is hard.
    (1)

  8. #128
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Mahoukenshi View Post
    And you misunderstand the whole anxiety issue. It's easy to say "stop caring and just do your job / stop worrying". The deal for many - actual - anxious people is: They are likely quite aware of all that. They are aware that in retrospec all nervousness and panic was exaggerated. Depending on which degree the "anxiety" is, you just can't control it. You can self-suggest yourself it's fine, but it may or may not be enough. For "outsiders"/bystanders, the whole deal with anxiety seems quite absurd (and sometimes so it feels for the persons affected ironically), yet if it were for them so easy to dismiss, they would easily be able to "cure" themselves.

    But I agree, normally all nervousness lessens or can disappear over time. Mistakes happen, especially if you don't run (or want to) run each dungeon ad nauseum, and nobody will likely care in the long run.
    I'm aware, I'm just dismissive. If tankxiety is something you can't "just get over" then don't tank. Find a job that doesn't make you anxious, or -- if no job doesn't -- then trusts and beastmen are excellent alternatives. I want players to experience the game in the way that makes them most comfortable, and "anxious" is not comfortable.

    The only thing that is your party's concern is whether you push buttons when you should. Your personal state is not their concern until it's bothersome enough to consider replacement.
    (8)

Page 13 of 13 FirstFirst ... 3 11 12 13