Page 10 of 13 FirstFirst ... 8 9 10 11 12 ... LastLast
Results 91 to 100 of 138

Hybrid View

  1. #1
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,591
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Whilst I do agree, you should be AoE'n mobs, but if you don't like it; and aren't willing to be part of a solution in some way, shape, or form. Then I'll say what I always have, make some friends and go in as a premade, or partial static.
    (3)

  2. #2
    Player
    Juzjuzz's Avatar
    Join Date
    Jul 2019
    Posts
    382
    Character
    J'uzo Okita
    World
    Louisoix
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Kaurhz View Post
    Whilst I do agree, you should be AoE'n mobs, but if you don't like it; and aren't willing to be part of a solution in some way, shape, or form. Then I'll say what I always have, make some friends and go in as a premade, or partial static.
    This or idk go to pf if you want to play in a specific way.
    But don't be surprised if no one wants to join players who want small pulls or/and single target.
    (2)

  3. #3
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,591
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Juzjuzz View Post
    This or idk go to pf if you want to play in a specific way.
    But don't be surprised if no one wants to join players who want small pulls or/and single target.
    Works vice versa really, you go into Duty Finder or roulettes and you get what you're given and live with it. Call it deflecting, or detracting from thee problem or what other silly label people wish to use; but that's the price you pay for using either of the following. I'm not a fan of people not utilizing even half their job kit, whether optimally or not, but I understand rambling on the forums and being reluctant to give feedback whether people ask for it or not is something that solves nothing. Even if it's just half the people you encounter that listen, that in itself is still worth it alone. If people aren't too receptive that is on them, and well if you get reported for giving feedback to players and GMs even follow up or find it actionable then the chances the issue is with the player giving the feedback; not the person receiving it.

    Besides, SE could do wonders themselves if they had a proper in-game help system that elaborated even just a little more than it already is. Heck, we ironically have an active help menu for combos, despite the fact they glow when it's a combo-able action, yet do nothing to cover, say, trash packs. Granted it should be an expectancy, but then so should reading your skills to find out if they are combo-able or not in the first place.
    (5)
    Last edited by Kaurhz; 01-23-2021 at 01:35 AM.

  4. #4
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,620
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by Kaurhz View Post
    Besides, SE could do wonders themselves if they had a proper in-game help system that elaborated even just a little more than it already is.
    What other MMOs are you thinking about that have a 'proper' in-game help [read as 'training to play the game'] system?
    (1)

  5. #5
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,591
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by DPZ2 View Post
    What other MMOs are you thinking about that have a 'proper' in-game help [read as 'training to play the game'] system?
    Not sure why you wrote this, seems a waste considering I never implied that other MMOs have a proper in-game help system, nor did I draw a basis for comparison with other MMOs. But just in case I didn't make it clear; I Just suggested that they probably could do a better job with their current in-game help system (or Active Help as they call it) to teach players about other core mechanics of the game which I don't think is a particular stretch, given some of the active help sub-categories they have incorporated.
    (4)

  6. #6
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,548
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Kaurhz View Post
    Works vice versa really, you go into Duty Finder or roulettes and you get what you're given and live with it. Call it deflecting, or detracting from thee problem or what other silly label people wish to use; but that's the price you pay for using either of the following. I'm not a fan of people not utilizing even half their job kit, whether optimally or not, but I understand rambling on the forums and being reluctant to give feedback whether people ask for it or not is something that solves nothing. Even if it's just half the people you encounter that listen, that in itself is still worth it alone. If people aren't too receptive that is on them, and well if you get reported for giving feedback to players and GMs even follow up or find it actionable then the chances the issue is with the player giving the feedback; not the person receiving it.

    Besides, SE could do wonders themselves if they had a proper in-game help system that elaborated even just a little more than it already is. Heck, we ironically have an active help menu for combos, despite the fact they glow when it's a combo-able action, yet do nothing to cover, say, trash packs. Granted it should be an expectancy, but then so should reading your skills to find out if they are combo-able or not in the first place.
    THIS

    I mean you can look at it that you're giving up any responsibility to craft the environment you want and telling the game to do your matching for you, then whining like a child that you didn't get what you wanted. If people can't roll with what they get, why are they using Duty Finder? You never know what you're going to get and it's the ultimate test of your flexibility as a player.
    (3)

  7. #7
    Player
    Juzjuzz's Avatar
    Join Date
    Jul 2019
    Posts
    382
    Character
    J'uzo Okita
    World
    Louisoix
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by TaleraRistain View Post
    THIS

    I mean you can look at it that you're giving up any responsibility to craft the environment you want and telling the game to do your matching for you, then whining like a child that you didn't get what you wanted. If people can't roll with what they get, why are they using Duty Finder? You never know what you're going to get and it's the ultimate test of your flexibility as a player.
    Like you say you have to roll with what you get, it goes both ways. Players who can do big dps and want fast runs have to chill (don't expect savage/ultimate lvl player all the time). Players who refuse to use aoes have to make some effort, even if you fail and it's not as fun as you wanted it's ok lol (there's 3 boss per dungeon where using single target rotation is way better).
    (2)

  8. #8
    Player Wrestlefire769's Avatar
    Join Date
    Jan 2021
    Posts
    121
    Character
    Hel Sonofraiser
    World
    Leviathan
    Main Class
    Dragoon Lv 80
    You know, if you have THAT MUCH of a problem with it, you could always try to report the player for Obstruction and demand the devs address the concept of the legality of substandard play -- which of course could lead to the legalization of parsers and the like.
    (0)

  9. #9
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Wrestlefire769 View Post
    You know, if you have THAT MUCH of a problem with it, you could always try to report the player for Obstruction and demand the devs address the concept of the legality of substandard play -- which of course could lead to the legalization of parsers and the like.
    Or just kick them. It's an 80 dungeon; they should know by now.
    (13)

  10. #10
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    Quote Originally Posted by van_arn View Post
    Or just kick them. It's an 80 dungeon; they should know by now.
    But on level 80 they still are newwww!!!!

    Its something ill never get, sure not everyone learns as fast, but even SB is a point were, even with only MSQ youre no longer new...
    (2)

Page 10 of 13 FirstFirst ... 8 9 10 11 12 ... LastLast