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Thread: Positionals

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  1. #1
    Player
    Ryd's Avatar
    Join Date
    Jul 2019
    Posts
    3
    Character
    Merydia Fashonti
    World
    Leviathan
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Fyce View Post
    Or at the very, very least, if SE wants to go with positionals yet again, make them interact with the job in an interesting, meaningful and rewarding way. Not a +10 potency or +5 gauge crap.
    It should be noted that positionals used to be this way - with all the nice effects on the 1-2-3 chains dependent on hitting whatever positional was attached - but too many players complained for so long that they eventually toned them down into more of a perk than something that you had to nail or your rotation fell apart.
    (0)

  2. #2
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Ryd View Post
    It should be noted that positionals used to be this way - with all the nice effects on the 1-2-3 chains dependent on hitting whatever positional was attached - but too many players complained for so long that they eventually toned them down into more of a perk than something that you had to nail or your rotation fell apart.
    With so many bosses / mini-bosses that just turn to target whoever or launch a mechanic, I'm glad TBH.
    Positionals are cool, but random shit fucking up your rotation is not.
    (2)