They're a pain sometimes, but pretty easy to deal with. In raids it's kind of a mini game to figure out how to get them off while still doing the mechanics properly. Unless you're in tile phase of E9S, in which case, don't bother lol. I wouldn't mind them getting rid of them because as far as "interesting mechanics" go, it's really far down on the list for me and they keep giving us more skill to nullify them outright. I'd prefer they add more fight movement and focusing on uptime rather than otherwise arbitrary positionals.