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Thread: Positionals

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  1. #11
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Why would Monk be '' too fast '' now after GL was made into a passive?
    We had it before, it makes no logical sense.
    If it's '' too fast '' now then it was before too.
    No offense but sometimes when I read people talking about Monks I get the sense that people don't play it.

    And if people think that Monk is too fast then there are other Jobs to play, I really have a hard time believing that people who have actively played Monk for years ( I've played it since ARR, Pug was my starting Job ) wants Monk to be slower.
    Monk being fast paced is literally one of the main selling points.
    I really don't sympathize at all with the whole '' it's too hard and annoying '' either, again it just sounds to me like the job isn't for you then which is totally fine not every job needs to be for you.

    I guess that my only real problem with it is that it could feel more rewarding.
    The Bootshine guarantee crit for example feels rewarding, but most of the others are just like 30 extra potency.
    In a potential rework it'd be cool if they made it a bit more interesting.
    Sure it'd suck more to miss positional tho, but again it's part of the Job fantasy and being rewarded for playing properly feels good.
    I don't think that Monk is even difficult to play, but I empathize with the fact that not everyone enjoys and/ or is capable of playing fast and keeping up.
    But at the same time I don't see why that means that every single Job needs to be slower, there are people who enjoy the fast pace who wants something to play too.

    But I dunno... I've always had a great distaste for this whole thing about '' I don't like something so it needs to fundamentally change '' when you already have other options available to you.
    It's the same with people who don't like certain character designs and try to get them changed instead of playing something they like and letting people have things they like too.
    Like it's not just about you.
    And we're talking about some pretty fundamental things about Monk here in terms of the Job fantasy and gameplay.
    To me it's sorta like arguing that BLM needs to be more mobile because positioning is '' too hard and frustrating '', when it's just not part of the Job fantasy at all and you have that in Red Mage.

    Edit: Too be clear, not directed at Iruru in particular but just in general.
    (9)
    Last edited by Kolsykol; 03-05-2021 at 07:37 PM.