Quote Originally Posted by Mikey_R View Post
If you have time to prepare for your positionals on Dragoon/Samurai based on what an enemy is going to do, you have time on Monk. Any experienced Monk doesn't even have to think about what position they have to be in for each ability, they think, Bootshine is next and instantly know it is a rear positional. Also, Dragoon alternates Wheeling Thrust and Fang and Claw, a rear and flank positional, if you say you struggle to do it on Monk, so you also struggle to do it on Dragoon as well?

It just sounds like you need more practice on Monk rather than there being a fundamental flaw with the job.
It's more that the monk player has less time to prepare to adjust on the fly and hit the positional than the dragoon does.

One is a high speed job, the other is not. One has positional requirements on every skill, meaning you have to CONSTANTLY be watching for any time an enemy might turn (like if it's doing an attack that targets a healer) while the other has the majority of skills not having this requirement. And this doesn't even consider bad tanks that either spin the bosses around erratically, or who hold a boss with just its nose sticking out of an AOE, making it impossible for the monk to hit any positional requirements (this happens SO much in the newest level 80 dungeon)

I play both jobs, and positional are a much bigger deal that you have to watch constantly on monk than on dragoon. If a boss turns in the middle of a dragoon's rotation, they've lost nothing, except on three skills in the entire rotation.